#237 · Pokémon Ultra Sun & Ultra Moon
Hitmontop
FightingIntimidate, Technician, Steadfast (hidden)
Level-up moves 23
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Rolling Kick Has a chance to make the target flinch. | Fighting | Phys | 60 | 85 | 15 |
| 1 | Rolling Kick Has a chance to make the target flinch. | Fighting | Phys | 60 | 85 | 15 |
| 1 | Endeavor Lowers the target’s HP to equal the user’s. | Normal | Phys | — | 100 | 5 |
| 1 | Close Combat Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | Fighting | Phys | 120 | 100 | 5 |
| 1 | Detect Prevents any moves from hitting the user this turn. | Fighting | Stat | — | — | 5 |
| 1 | Revenge Inflicts double damage if the user takes damage before attacking this turn. | Fighting | Phys | 60 | 100 | 10 |
| 1 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Stat | — | — | 30 |
| 1 | Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Phys | 40 | 100 | 20 |
| 1 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 6 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Stat | — | — | 30 |
| 10 | Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Phys | 40 | 100 | 20 |
| 15 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 19 | Rapid Spin Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | Normal | Phys | 20 | 100 | 40 |
| 24 | Feint Hits through Protect and Detect. | Normal | Phys | 30 | 100 | 10 |
| 28 | Counter Inflicts twice the damage the user received from the last physical hit it took. | Fighting | Phys | — | 100 | 20 |
| 33 | Triple Kick Hits three times, increasing power by 100% with each successful hit. | Fighting | Phys | 10 | 90 | 10 |
| 37 | Agility Raises the user’s Speed by two stages. | Psychic | Stat | — | — | 30 |
| 42 | Gyro Ball Power raises when the user has lower Speed, up to a maximum of 150. | Steel | Phys | — | 100 | 5 |
| 46 | Wide Guard Prevents any multi-target moves from hitting friendly Pokémon this turn. | Rock | Stat | — | — | 10 |
| 46 | Quick Guard Prevents any priority moves from hitting friendly Pokémon this turn. | Fighting | Stat | — | — | 15 |
| 50 | Detect Prevents any moves from hitting the user this turn. | Fighting | Stat | — | — | 5 |
| 55 | Close Combat Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | Fighting | Phys | 120 | 100 | 5 |
| 60 | Endeavor Lowers the target’s HP to equal the user’s. | Normal | Phys | — | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 28
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Work Up Location not compiled for this game yet | Normal | — |
| TM06 | Toxic Location not compiled for this game yet | Poison | — |
| TM08 | Bulk Up Location not compiled for this game yet | Fighting | — |
| TM10 | Hidden Power Location not compiled for this game yet | Normal | 60 |
| TM11 | Sunny Day Location not compiled for this game yet | Fire | — |
| TM17 | Protect Location not compiled for this game yet | Normal | — |
| TM18 | Rain Dance Location not compiled for this game yet | Water | — |
| TM21 | Frustration Location not compiled for this game yet | Normal | — |
| TM26 | Earthquake Location not compiled for this game yet | Ground | 100 |
| TM27 | Return Location not compiled for this game yet | Normal | — |
| TM31 | Brick Break Location not compiled for this game yet | Fighting | 75 |
| TM32 | Double Team Location not compiled for this game yet | Normal | — |
| TM37 | Sandstorm Location not compiled for this game yet | Rock | — |
| TM40 | Aerial Ace Location not compiled for this game yet | Flying | 60 |
| TM42 | Facade Location not compiled for this game yet | Normal | 70 |
| TM44 | Rest Location not compiled for this game yet | Psychic | — |
| TM45 | Attract Location not compiled for this game yet | Normal | — |
| TM46 | Thief Location not compiled for this game yet | Dark | 60 |
| TM47 | Low Sweep Location not compiled for this game yet | Fighting | 65 |
| TM48 | Round Location not compiled for this game yet | Normal | 60 |
| TM71 | Stone Edge Location not compiled for this game yet | Rock | 100 |
| TM74 | Gyro Ball Location not compiled for this game yet | Steel | — |
| TM78 | Bulldoze Location not compiled for this game yet | Ground | 60 |
| TM80 | Rock Slide Location not compiled for this game yet | Rock | 75 |
| TM87 | Swagger Location not compiled for this game yet | Normal | — |
| TM88 | Sleep Talk Location not compiled for this game yet | Normal | — |
| TM90 | Substitute Location not compiled for this game yet | Normal | — |
| TM100 | Confide Location not compiled for this game yet | Normal | — |
Where to find Hitmontop
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutor: Covet, Endeavor, Helping Hand, Laser Focus, Low Kick, Role Play, Snore