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Hitmontop

Hitmontop in Fire Red Omega

#237 · Fighting · Evolves at Level 20 (Attack = Defense)

Fighting

Abilities

Intimidate, Technician

Base stats

HP50
Attack95
Defense95
Sp. Attack35
Sp. Defense110
Speed70
Total455

Compared with the official games

  • Abilities loses Steadfast

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.

Where to find Hitmontop

Not found in the wild — Evolves at Level 20 (Attack = Defense).

Level-up moves

LvMoveTypeCatPowAccPP
1Revenge
Inflicts double damage if the user takes damage before attacking this turn.
FightingPhys6010010
1Rolling Kick
Has a chance to make the target flinch.
FightingPhys608515
7Focus Energy
Increases the user’s chance to score a critical hit.
NormalStat30
13Pursuit
Has double power against, and can hit, Pokémon attempting to switch out.
DarkSpec4010020
19Quick Attack
Inflicts regular damage with no additional effect.
NormalPhys4010030
20Triple Kick
Hits three times, increasing power by 100% with each successful hit.
FightingPhys109010
25Rapid Spin
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
NormalPhys2010040
31Counter
Inflicts twice the damage the user received from the last physical hit it took.
FightingPhys10020
37Agility
Raises the user’s Speed by two stages.
PsychicStat30
43Detect
Prevents any moves from hitting the user this turn.
FightingStat5
49Endeavor
Lowers the target’s HP to equal the user’s.
NormalPhys1005

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (20)

#Move · where to get itTypePow
TM06Toxic
Unchanged from FireRed
Poison
TM08Bulk Up
Unchanged from FireRed
Fighting
TM10Hidden Power
Unchanged from FireRed
Normal1
TM11Sunny Day
Unchanged from FireRed
Fire
TM17Protect
Unchanged from FireRed
Normal
TM18Rain Dance
Unchanged from FireRed
Water
TM21Frustration
Unchanged from FireRed
Normal
TM26Earthquake
Unchanged from FireRed
Ground100
TM27Return
Unchanged from FireRed
Normal
TM28Dig
Unchanged from FireRed
Ground80
TM31Brick Break
Unchanged from FireRed
Fighting75
TM32Double Team
Unchanged from FireRed
Normal
TM37Sandstorm
Unchanged from FireRed
Rock
TM42Facade
Unchanged from FireRed
Normal70
TM43Secret Power
Unchanged from FireRed
Normal70
TM44Rest
Unchanged from FireRed
Psychic
TM45Attract
Unchanged from FireRed
Normal
TM46Thief
Unchanged from FireRed
Dark40
HM04Strength
Unchanged from FireRed
Normal80
HM06Rock Smash
Unchanged from FireRed
Fighting20

Open in the interactive guide