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Hitmontop

Hitmontop in Pokémon Infinite Fusion

#237 · Fighting · see locations below

Fighting

Abilities

Intimidate, Technician, Steadfast (hidden)

Base stats

HP50
Attack95
Defense95
Sp. Attack35
Sp. Defense110
Speed70
Total455

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Where to find Hitmontop

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Close Combat
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.
FightingPhys1201005
1Detect
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
FightingStat5
1Endeavor
An attack move that cuts down the target's HP to equal the user's HP.
NormalPhys11005
1Focus Energy
The user takes a deep breath and focuses so that critical hits land more easily.
NormalStat30
1Pursuit
An attack move that inflicts double damage if used on a target that is switching out of battle.
DarkPhys4010020
1Quick Attack
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
NormalPhys4010030
1Revenge
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
FightingPhys6010010
1Rolling Kick
The user lashes out with a quick, spinning kick. It may also make the target flinch.
FightingPhys608515
6Focus Energy
The user takes a deep breath and focuses so that critical hits land more easily.
NormalStat30
10Pursuit
An attack move that inflicts double damage if used on a target that is switching out of battle.
DarkPhys4010020
15Quick Attack
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
NormalPhys4010030
19Rapid Spin
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
NormalPhys2010040
24Feint
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
NormalPhys3010010
28Counter
A retaliation move that counters any physical attack, inflicting double the damage taken.
FightingPhys110020
33Triple Kick
A consecutive three-kick attack that becomes more powerful with each successive hit.
FightingPhys109010
37Agility
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
PsychicStat30
42Gyro Ball
The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
SteelPhys11005
46Quick Guard
The user protects itself and its allies from priority moves. It may fail if used in succession.
FightingStat15
46Wide Guard
The user and its allies are protected from wide-ranging attacks for a turn. May fail if used in succession.
RockStat10
50Detect
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
FightingStat5
55Close Combat
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.
FightingPhys1201005
60Endeavor
An attack move that cuts down the target's HP to equal the user's HP.
NormalPhys11005

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (31)

#Move · where to get itTypePow
TM06Toxic
Fuchsia City Gym (given)
Poison
TM08Bulk Up
Viridian City (on the ground)
Fighting
TM10Hidden Power
Route 24 (on the ground)
Normal60
TM11Sunny Day
Cerulean City (given)
Fire
TM17Protect
Route 34 (on the ground)
Normal
TM18Rain Dance
Route 25 (on the ground)
Water
TM21Frustration
Pewter Hotel (given)
Normal1
TM26Earthquake
Viridian City Gym (given)
Ground100
TM27Return
Route 15 (on the ground) · Goldenrod City (on the ground)
Normal1
TM28Dig
Not placed in the map data — bought, or given by an event this guide can't read
Ground80
TM31Brick Break
SS.Anne (on the ground)
Fighting75
TM32Double Team
Safari Zone Area 5 (on the ground)
Normal
TM37Sandstorm
Mt. Moon (area 3) (on the ground)
Rock
TM40Aerial Ace
Cerulean City (area 2) (given)
Flying60
TM42Facade
Not placed in the map data — bought, or given by an event this guide can't read
Normal70
TM44Rest
Route 13 (on the ground)
Psychic
TM45Attract
Not placed in the map data — bought, or given by an event this guide can't read
Normal
TM46Thief
Mt. Moon B2F (on the ground)
Dark60
TM47Low Sweep
Rock Tunnel (on the ground)
Fighting65
TM48Round
Not placed in the map data — bought, or given by an event this guide can't read
Normal60
TM67Retaliate
Union Cave (on the ground)
Normal70
TM71Stone Edge
Victory Road (area 2) (on the ground)
Rock100
TM74Gyro Ball
Victory Road (area 3) (on the ground)
Steel1
TM78Bulldoze
Route 17 (given)
Ground60
TM80Rock Slide
Rock Tunnel (on the ground) · Boon Island (on the ground)
Rock75
TM83Work Up
Route 36 (on the ground)
Normal
TM87Swagger
Nicknaming Club (given)
Normal
TM88Sleep Talk
Route 35 (on the ground)
Normal
TM90Substitute
Celadon City (given)
Normal
TM94Rock Smash
Route 3 (given) · Pinkan Island (on the ground)
Fighting40
HM04Strength
Route 12 (given) · Fuchsia City (area 2) (given) · Pinkan Forest (on the ground)
Normal80

Open in the interactive guide