Manectric
#060 · Pokémon Emerald Seaglass · changed in this game

Manectric

ElectricStatic, Lightning Rod, Electric Surge (hidden)

In Emerald Seaglass: First found in Route 118 (Grass, Lv 24-27). Its type (Electric) is the same as in the official games. Base stats total 495, up from 475; 2 of the six changed, most of all Attack (75 → 85). Abilities: it gains Electric Surge and loses Minus. 6 of its 17 level-up moves are new compared with Pokémon Emerald, including Electric Terrain and Fire Fang.

Level-up moves 21

LvMoveTypeCatPowAccPP
1Electric Terrain
Electrifies the ground for 5 turns. Prevents sleep.
ElectricStat——10
1Fire Fang
May cause flinching or leave the foe with a burn.
FirePhys6510015
1Howl
Howls to raise the spirit and boosts Attack.
NormalStat——40
1Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
1Tackle
Charges the foe with a full- body tackle.
NormalPhys4010035
1Thunder Wave
A weak jolt of electricity that paralyzes the foe.
ElectricStat—9020
4Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
7Howl
Howls to raise the spirit and boosts Attack.
NormalStat——40
10Quick Attack
An extremely fast attack that always strikes first.
NormalPhys4010030
13Spark
An electrified tackle that may paralyze the foe.
ElectricPhys6510020
16Odor Sleuth
Negates the foe's efforts to heighten evasiveness.
NormalStat——40
19Thunder Fang
May cause flinching or leave the foe paralyzed.
ElectricPhys6510015
24Bite
Bites with vicious fangs. May cause flinching.
DarkPhys6010025
30Discharge
Zaps the foes with electri- city. May paralyze them.
ElectricSpec8010015
32Fire Fang
May cause flinching or leave the foe with a burn.
FirePhys6510015
36Roar
Makes the foe flee to end the battle.
NormalStat——20
42Rising Voltage
This move's power doubles when on Electric Terrain.
ElectricSpec7010020
45Flamethrower
A powerful fire attack that may inflict a burn.
FireSpec9010015
48Charge
Charges power to boost the electric move used next.
ElectricStat—10020
54Thunder
A lightning attack that may cause paralysis.
ElectricSpec1107010
60Electric Terrain
Electrifies the ground for 5 turns. Prevents sleep.
ElectricStat——10

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 22

#Move · where to get itTypePow
TM05Roar
Route 114
Normal—
TM06Toxic
Sootopolis City (shop)
Poison—
TM15Hyper Beam
Lilycove City (shop)
Normal150
TM16Light Screen
Lilycove City (shop)
Psychic—
TM17Protect
Lilycove City (shop)
Normal—
TM18Rain Dance
Sootopolis City (shop)
Water—
TM23Iron Tail
Sootopolis City (shop)
Steel100
TM24Thunderbolt
Mauville City
Electric90
TM25Thunder
Lilycove City (shop)
Electric110
TM32Double Team
Sootopolis City (shop)
Normal—
TM34Shock Wave
Mauville City Gym
Electric60
TM35Flamethrower
Sootopolis City (shop)
Fire90
TM42Facade
Petalburg City Gym
Normal70
TM44Rest
Lilycove City
Psychic—
TM45Attract
Lilycove City
Normal—
TM46Thief
Slateport City
Dark60
TM50Overheat
Lavaridge Town Gym
Fire130
TM52Thunder Fang
Not handed out or hidden anywhere in the game's own map scripts — not placed
Electric65
TM53Ice Fang
Not handed out or hidden anywhere in the game's own map scripts — not placed
Ice65
TM54Fire Fang
Not handed out or hidden anywhere in the game's own map scripts — not placed
Fire65
TM55Psychic Fangs
Not handed out or hidden anywhere in the game's own map scripts — not placed
Psychic85
TM59Volt Switch
Not handed out or hidden anywhere in the game's own map scripts — not placed
Electric70

Where to find Manectric

AreaMethodLevel
Route 118Grass24-27