Manectric in Blaze Black 2 & Volt White 2
#310 · Electric · see locations below
Electric
Abilities
Static, Lightning Rod, Minus (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Manectric
| Area | Method | Level | |
|---|---|---|---|
| Route 13 | Grass | 38-42 | 5% rare |
| Route 13 | Doubles Grass | 42-44 | 5% rare |
| Route 3 | Hidden Grotto #1 (common) | 65-70 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Fire Fang Has a chance to burn the target and a chance to make the target flinch. | Fire | Phys | 65 | 95 | 15 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 3 | Thunder Wave Rewritten level-up set Paralyzes the target. | Electric | Stat | — | 100 | 20 |
| 7 | Leer Rewritten level-up set Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 10 | Howl Rewritten level-up set Raises the user’s Attack by one stage. | Normal | Stat | — | — | 40 |
| 13 | Spark Rewritten level-up set Has a chance to paralyze the target. | Electric | Phys | 65 | 100 | 20 |
| 16 | Quick Attack Rewritten level-up set Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 18 | Electro Ball** New to this hack Power is higher when the user has greater Speed than the target, up to a maximum of 150. | Electric | Spec | — | 100 | 10 |
| 22 | Bite Rewritten level-up set Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 25 | Odor Sleuth Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Stat | — | — | 40 |
| 26 | Flame Burst** New to this hack Deals splash damage to Pokémon next to the target. | Fire | Spec | 70 | 100 | 15 |
| 30 | Thunder Fang Rewritten level-up set Has a chance to paralyze the target and a chance to make the target flinch. | Electric | Phys | 65 | 95 | 15 |
| 34 | Discharge Rewritten level-up set Has a chance to paralyze the target. | Electric | Spec | 80 | 100 | 15 |
| 38 | Roar Rewritten level-up set Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Stat | — | 100 | 20 |
| 43 | Crunch** New to this hack Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 46 | Charge Rewritten level-up set Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. | Electric | Stat | — | — | 20 |
| 51 | Wild Charge Rewritten level-up set User receives 1/4 the damage it inflicts in recoil. | Electric | Phys | 90 | 100 | 15 |
| 55 | Thunder Rewritten level-up set Has a chance to paralyze the target. | Electric | Spec | 120 | 70 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (29)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Same place as Black 2 / White 2 | Normal | — |
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM15 | Hyper Beam Same place as Black 2 / White 2 | Normal | 150 |
| TM16 | Light Screen Same place as Black 2 / White 2 | Psychic | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM24 | Thunderbolt Chargestone Cave — in an item ball | Electric | 95 |
| TM25 | Thunder Same place as Black 2 / White 2 | Electric | 120 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM35 | Flamethrower Reversal Mountain — in an item ball | Fire | 95 |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM46 | Thief Same place as Black 2 / White 2 | Dark | 40 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM50 | Overheat Route 23 — in an item ball | Fire | 140 |
| TM57 | Charge Beam Same place as Black 2 / White 2 | Electric | 50 |
| TM68 | Giga Impact Same place as Black 2 / White 2 | Normal | 150 |
| TM70 | Flash Same place as Black 2 / White 2 | Normal | — |
| TM72 | Volt Switch Same place as Black 2 / White 2 | Electric | 70 |
| TM73 | Thunder Wave Same place as Black 2 / White 2 | Electric | — |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM93 | Wild Charge Route 12 — in an item ball | Electric | 90 |
| TM95 | Snarl Same place as Black 2 / White 2 | Dark | 55 |
| HM04 | Strength Same place as Black 2 / White 2 | Rock | 75 |