ROM Hack Guides
HomeFire Red OmegaPokémon › Manectric
Manectric

Manectric in Fire Red Omega

#310 · Electric · Evolves at Level 26 · Routes 9, 10

Electric

Abilities

Static, Lightning Rod

Base stats

HP70
Attack75
Defense60
Sp. Attack105
Sp. Defense60
Speed105
Total475

Compared with the official games

  • Abilities loses Minus

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.

Where to find Manectric

AreaMethodLevel
Route 9Grass
Route 10Grass

Level-up moves

LvMoveTypeCatPowAccPP
1Howl
Raises the user’s Attack by one stage.
NormalStat40
1Leer
Lowers the target’s Defense by one stage.
NormalStat10030
1Tackle
Inflicts regular damage with no additional effect.
NormalPhys359535
1Thunder Wave
Paralyzes the target.
ElectricStat10020
4Thunder Wave
Paralyzes the target.
ElectricStat10020
9Leer
Lowers the target’s Defense by one stage.
NormalStat10030
12Howl
Raises the user’s Attack by one stage.
NormalStat40
17Quick Attack
Inflicts regular damage with no additional effect.
NormalPhys4010030
20Spark
Has a chance to paralyze the target.
ElectricSpec6510020
25Odor Sleuth
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NormalStat40
31Roar
Immediately ends wild battles. Forces trainers to switch Pokémon.
NormalStat10020
39Bite
Has a chance to make the target flinch.
DarkSpec6010025
45Thunder
Has a chance to paralyze the target.
ElectricSpec1207010
53Charge
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
ElectricStat20

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (22)

#Move · where to get itTypePow
TM05Roar
Unchanged from FireRed
Normal
TM06Toxic
Unchanged from FireRed
Poison
TM10Hidden Power
Unchanged from FireRed
Normal1
TM15Hyper Beam
Unchanged from FireRed
Normal150
TM17Protect
Unchanged from FireRed
Normal
TM18Rain Dance
Unchanged from FireRed
Water
TM21Frustration
Unchanged from FireRed
Normal
TM23Iron Tail
Unchanged from FireRed
Steel100
TM24Thunderbolt
Unchanged from FireRed
Electric95
TM25Thunder
Unchanged from FireRed
Electric120
TM27Return
Unchanged from FireRed
Normal
TM32Double Team
Unchanged from FireRed
Normal
TM34Shock Wave
Unchanged from FireRed
Electric60
TM35Flamethrower
Unchanged from FireRed
Fire95
TM42Facade
Unchanged from FireRed
Normal70
TM43Secret Power
Unchanged from FireRed
Normal70
TM44Rest
Unchanged from FireRed
Psychic
TM45Attract
Unchanged from FireRed
Normal
TM46Thief
Unchanged from FireRed
Dark40
TM50Overheat
Unchanged from FireRed
Fire140
HM04Strength
Unchanged from FireRed
Normal80
HM05Flash
Unchanged from FireRed
Normal

Open in the interactive guide