Manectric in Pokémon Infinite Fusion
#310 · Electric · see locations below
Electric
Abilities
Static, Lightning Rod, Minus (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Manectric
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Electric Terrain The user electrifies the ground for five turns. Pokémon on the ground no longer fall asleep. | Electric | Stat | — | — | 10 |
| 1 | Fire Fang The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. | Fire | Phys | 65 | 95 | 15 |
| 1 | Howl The user howls loudly to raise its spirit, boosting its Attack stat. | Normal | Stat | — | — | 40 |
| 1 | Leer The user gains an intimidating leer with sharp eyes. The target's Defense stat is reduced. | Normal | Stat | — | 100 | 30 |
| 1 | Tackle A physical attack in which the user charges and slams into the target with its whole body. | Normal | Phys | 40 | 100 | 35 |
| 1 | Thunder Wave A weak electric charge is launched at the target. It causes paralysis if it hits. | Electric | Stat | — | 90 | 20 |
| 4 | Leer The user gains an intimidating leer with sharp eyes. The target's Defense stat is reduced. | Normal | Stat | — | 100 | 30 |
| 7 | Howl The user howls loudly to raise its spirit, boosting its Attack stat. | Normal | Stat | — | — | 40 |
| 10 | Quick Attack The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | Normal | Phys | 40 | 100 | 30 |
| 13 | Spark The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. | Electric | Phys | 65 | 100 | 20 |
| 16 | Odor Sleuth Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | Normal | Stat | — | — | 40 |
| 19 | Thunder Fang The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. | Electric | Phys | 65 | 95 | 15 |
| 24 | Bite The target is bitten with viciously sharp fangs. It may make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 30 | Discharge A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | Electric | Spec | 80 | 100 | 15 |
| 36 | Roar The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | Normal | Stat | — | — | 20 |
| 42 | Wild Charge The user shrouds itself in electricity and smashes into its foe. It also damages the user a little. | Electric | Phys | 90 | 100 | 15 |
| 48 | Charge The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. | Electric | Stat | — | — | 20 |
| 54 | Thunder A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | Electric | Spec | 110 | 70 | 10 |
| 60 | Electric Terrain The user electrifies the ground for five turns. Pokémon on the ground no longer fall asleep. | Electric | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (30)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Route 32 (on the ground) | Normal | — |
| TM06 | Toxic Fuchsia City Gym (given) | Poison | — |
| TM10 | Hidden Power Route 24 (on the ground) | Normal | 60 |
| TM15 | Hyper Beam Game Corner (given) | Normal | 150 |
| TM16 | Light Screen Brine Road (on the ground) | Psychic | — |
| TM17 | Protect Route 34 (on the ground) | Normal | — |
| TM18 | Rain Dance Route 25 (on the ground) | Water | — |
| TM21 | Frustration Pewter Hotel (given) | Normal | 1 |
| TM24 | Thunderbolt Vermillion City Gym (area 2) (given) · Team Rocket Hideout (area 4) (given) · Game Corner (given) | Electric | 90 |
| TM25 | Thunder Power Plant (area 3) (on the ground) | Electric | 110 |
| TM27 | Return Route 15 (on the ground) · Goldenrod City (on the ground) | Normal | 1 |
| TM32 | Double Team Safari Zone Area 5 (on the ground) | Normal | — |
| TM35 | Flamethrower Team Rocket Hideout (area 4) (given) · Game Corner (given) | Fire | 90 |
| TM42 | Facade Not placed in the map data — bought, or given by an event this guide can't read | Normal | 70 |
| TM44 | Rest Route 13 (on the ground) | Psychic | — |
| TM45 | Attract Not placed in the map data — bought, or given by an event this guide can't read | Normal | — |
| TM46 | Thief Mt. Moon B2F (on the ground) | Dark | 60 |
| TM48 | Round Not placed in the map data — bought, or given by an event this guide can't read | Normal | 60 |
| TM50 | Overheat Mt. Ember (on the ground) | Fire | 130 |
| TM57 | Charge Beam Power Plant (on the ground) | Electric | 50 |
| TM68 | Giga Impact Celadon Sewers (area 3) (on the ground) | Normal | 150 |
| TM72 | Volt Switch Vermillion Hotel (given) | Electric | 70 |
| TM73 | Thunder Wave Vermillion City Gym (given) | Electric | — |
| TM87 | Swagger Nicknaming Club (given) | Normal | — |
| TM88 | Sleep Talk Route 35 (on the ground) | Normal | — |
| TM90 | Substitute Celadon City (given) | Normal | — |
| TM93 | Wild Charge Route 10 (on the ground) | Electric | 90 |
| TM95 | Snarl Route 9 (on the ground) | Dark | 55 |
| TM116 | Shock Wave Not placed in the map data — bought, or given by an event this guide can't read | Electric | 60 |
| HM04 | Strength Route 12 (given) · Fuchsia City (area 2) (given) · Pinkan Forest (on the ground) | Normal | 80 |