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Manectric

Manectric in Pokémon Infinite Fusion

#310 · Electric · see locations below

Electric

Abilities

Static, Lightning Rod, Minus (hidden)

Base stats

HP70
Attack75
Defense60
Sp. Attack105
Sp. Defense60
Speed105
Total475

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Where to find Manectric

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Electric Terrain
The user electrifies the ground for five turns. Pokémon on the ground no longer fall asleep.
ElectricStat10
1Fire Fang
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
FirePhys659515
1Howl
The user howls loudly to raise its spirit, boosting its Attack stat.
NormalStat40
1Leer
The user gains an intimidating leer with sharp eyes. The target's Defense stat is reduced.
NormalStat10030
1Tackle
A physical attack in which the user charges and slams into the target with its whole body.
NormalPhys4010035
1Thunder Wave
A weak electric charge is launched at the target. It causes paralysis if it hits.
ElectricStat9020
4Leer
The user gains an intimidating leer with sharp eyes. The target's Defense stat is reduced.
NormalStat10030
7Howl
The user howls loudly to raise its spirit, boosting its Attack stat.
NormalStat40
10Quick Attack
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
NormalPhys4010030
13Spark
The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.
ElectricPhys6510020
16Odor Sleuth
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
NormalStat40
19Thunder Fang
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
ElectricPhys659515
24Bite
The target is bitten with viciously sharp fangs. It may make the target flinch.
DarkPhys6010025
30Discharge
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.
ElectricSpec8010015
36Roar
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
NormalStat20
42Wild Charge
The user shrouds itself in electricity and smashes into its foe. It also damages the user a little.
ElectricPhys9010015
48Charge
The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat.
ElectricStat20
54Thunder
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
ElectricSpec1107010
60Electric Terrain
The user electrifies the ground for five turns. Pokémon on the ground no longer fall asleep.
ElectricStat10

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (30)

#Move · where to get itTypePow
TM05Roar
Route 32 (on the ground)
Normal
TM06Toxic
Fuchsia City Gym (given)
Poison
TM10Hidden Power
Route 24 (on the ground)
Normal60
TM15Hyper Beam
Game Corner (given)
Normal150
TM16Light Screen
Brine Road (on the ground)
Psychic
TM17Protect
Route 34 (on the ground)
Normal
TM18Rain Dance
Route 25 (on the ground)
Water
TM21Frustration
Pewter Hotel (given)
Normal1
TM24Thunderbolt
Vermillion City Gym (area 2) (given) · Team Rocket Hideout (area 4) (given) · Game Corner (given)
Electric90
TM25Thunder
Power Plant (area 3) (on the ground)
Electric110
TM27Return
Route 15 (on the ground) · Goldenrod City (on the ground)
Normal1
TM32Double Team
Safari Zone Area 5 (on the ground)
Normal
TM35Flamethrower
Team Rocket Hideout (area 4) (given) · Game Corner (given)
Fire90
TM42Facade
Not placed in the map data — bought, or given by an event this guide can't read
Normal70
TM44Rest
Route 13 (on the ground)
Psychic
TM45Attract
Not placed in the map data — bought, or given by an event this guide can't read
Normal
TM46Thief
Mt. Moon B2F (on the ground)
Dark60
TM48Round
Not placed in the map data — bought, or given by an event this guide can't read
Normal60
TM50Overheat
Mt. Ember (on the ground)
Fire130
TM57Charge Beam
Power Plant (on the ground)
Electric50
TM68Giga Impact
Celadon Sewers (area 3) (on the ground)
Normal150
TM72Volt Switch
Vermillion Hotel (given)
Electric70
TM73Thunder Wave
Vermillion City Gym (given)
Electric
TM87Swagger
Nicknaming Club (given)
Normal
TM88Sleep Talk
Route 35 (on the ground)
Normal
TM90Substitute
Celadon City (given)
Normal
TM93Wild Charge
Route 10 (on the ground)
Electric90
TM95Snarl
Route 9 (on the ground)
Dark55
TM116Shock Wave
Not placed in the map data — bought, or given by an event this guide can't read
Electric60
HM04Strength
Route 12 (given) · Fuchsia City (area 2) (given) · Pinkan Forest (on the ground)
Normal80

Open in the interactive guide