#327 · Pokémon GS Chronicles · unchanged from the official games
Spinda
NormalOwn Tempo, Tangled Feet, Contrary (hidden)
Level-up moves 13
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 5 | Copycat The user mimics the last move used. Fails if no move has been used yet. | Normal | Stat | — | — | 20 |
| 10 | Feint Attack Never misses. | Dark | Phys | 60 | — | 20 |
| 14 | Psybeam Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 19 | Hypnosis Puts the target to sleep. | Psychic | Stat | — | 60 | 20 |
| 23 | Dizzy Punch Has a chance to confuse the target. | Normal | Phys | 70 | 100 | 10 |
| 28 | Sucker Punch This move allows the user to strike first, if the foe is readying an attack. | Dark | Phys | 70 | 100 | 5 |
| 32 | Teeter Dance Confuses the target. | Normal | Stat | — | 100 | 20 |
| 37 | Uproar Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | Normal | Spec | 90 | 100 | 10 |
| 41 | Psych Up Discards the user’s stat changes and copies the target’s. | Normal | Stat | — | — | 10 |
| 46 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
| 50 | Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Normal | Phys | 1 | 100 | 15 |
| 55 | Thrash Hits every turn for 2-3 turns, then confuses the user. | Normal | Phys | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Spinda
| Area | Method | Level | |
|---|---|---|---|
| Route 35 | Wild | — |
Other changes in this game
- Hidden ability as listed in the documentation sheet, which marks its hidden-ability column "should match Gen VII, not tested".