Spinda in Blaze Black & Volt White
#327 · Normal · see locations below
Normal
Abilities
Own Tempo, Contrary, Contrary (hidden)
Base stats
Compared with the official games
- Stats HP 60 → 80, Attack 60 → 80, Defense 60 → 80, Sp. Atk 60 → 80, Sp. Def 60 → 80, Speed 60 → 80 (total 360 → 480)
- Abilities loses Tangled Feet
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black / White, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Base experience: 126 → 200
In the Clean version
Everything above is the Regular version. In Clean, its abilities are Own Tempo, Tangled Feet, Contrary; base stats are 60 / 60 / 60 / 60 / 60 / 60.
Where to find Spinda
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Fake Out** New to this hack Can only be used as the first move after the user enters battle. Causes the target to flinch. | Normal | Phys | 40 | 100 | 10 |
| 1 | Metronome** New to this hack Randomly selects and uses any move in the game. | Normal | Stat | — | — | 10 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 5 | Uproar Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | Normal | Spec | 90 | 100 | 10 |
| 10 | Copycat Uses the target’s last used move. | Normal | Stat | — | — | 20 |
| 14 | Feint Attack Never misses. | Dark | Phys | 60 | — | 20 |
| 19 | Psybeam Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 23 | Hypnosis Puts the target to sleep. | Psychic | Stat | — | 60 | 20 |
| 28 | Dizzy Punch Has a chance to confuse the target. | Normal | Phys | 70 | 100 | 10 |
| 32 | Sucker Punch Only works if the target is about to use a damaging move. | Dark | Phys | 80 | 100 | 5 |
| 37 | Teeter Dance Confuses the target. | Normal | Stat | — | 100 | 20 |
| 41 | Psych Up Discards the user’s stat changes and copies the target’s. | Normal | Stat | — | — | 10 |
| 46 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
| 50 | Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Normal | Phys | — | 100 | 15 |
| 55 | Thrash Hits every turn for 2-3 turns, then confuses the user. | Normal | Phys | 120 | 100 | 10 |
| 60 | Superpower** New to this hack Lowers the user’s Attack and Defense by one stage after inflicting damage. | Fighting | Phys | 120 | 100 | 5 |
| 63 | Psycho Boost** New to this hack Lowers the user’s Special Attack by two stages after inflicting damage. | Psychic | Spec | 140 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (33)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Castelia City — in an item ball | Psychic | — |
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black and White | Fire | — |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM18 | Rain Dance Same place as Black and White | Water | — |
| TM20 | Safeguard Same place as Black and White | Normal | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM27 | Return Same place as Black and White | Normal | — |
| TM28 | Dig Same place as Black and White | Ground | 100 |
| TM29 | Psychic Dragonspiral Tower — in an item ball | Psychic | 90 |
| TM30 | Shadow Ball Same place as Black and White | Ghost | 90 |
| TM31 | Brick Break Same place as Black and White | Fighting | 75 |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM39 | Rock Tomb Same place as Black and White | Rock | 50 |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM45 | Attract Same place as Black and White | Normal | — |
| TM46 | Thief Same place as Black and White | Dark | 40 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM56 | Fling Same place as Black and White | Dark | — |
| TM67 | Retaliate Same place as Black and White | Normal | 70 |
| TM70 | Flash Same place as Black and White | Normal | — |
| TM77 | Psych Up Route 3 — in an item ball | Normal | — |
| TM80 | Rock Slide Same place as Black and White | Rock | 80 |
| TM83 | Work Up Same place as Black and White | Normal | — |
| TM85 | Dream Eater Same place as Black and White | Psychic | 100 |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM90 | Substitute Same place as Black and White | Normal | — |
| TM92 | Trick Room Same place as Black and White | Psychic | — |
| TM93 | Wild Charge Nimbasa City — given to you | Electric | 90 |
| TM94 | Rock Smash Same place as Black and White | Fighting | 40 |
| HM04 | Strength Nimbasa City — same as Black and White | Rock | 85 |