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Spinda

Spinda in Fire Red Omega

#327 · Normal · Routes 3, 14

Normal

Abilities

Own Tempo, Tangled Feet

Base stats

HP80
was 60 in the original gameAttack80
was 60 in the original gameDefense60
Sp. Attack80
was 60 in the original gameSp. Defense60
Speed80
was 60 in the original gameTotal440

Compared with the official games

  • Stats HP 60 → 80, Attack 60 → 80, Sp. Atk 60 → 80, Speed 60 → 80 (total 360 → 440)
  • Abilities loses Contrary

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.

Where to find Spinda

AreaMethodLevel
Route 3Grass
Route 14Grass

Level-up moves

LvMoveTypeCatPowAccPP
1Tackle
Inflicts regular damage with no additional effect.
NormalPhys359535
5Uproar
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NormalPhys5010010
12Feint Attack
Never misses.
DarkSpec6020
16Psybeam
Has a chance to confuse the target.
PsychicSpec6510020
23Hypnosis
Puts the target to sleep.
PsychicStat7020
27Dizzy Punch
Has a chance to confuse the target.
NormalPhys7010010
34Teeter Dance
Confuses the target.
NormalStat10020
38Psych Up
Discards the user’s stat changes and copies the target’s.
NormalStat10
45Double-Edge
User receives 1/3 the damage inflicted in recoil.
NormalPhys12010015
49Flail
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NormalPhys10015
56Thrash
Hits every turn for 2-3 turns, then confuses the user.
NormalPhys9010020

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (28)

#Move · where to get itTypePow
TM01Focus Punch
Unchanged from FireRed
Fighting150
TM03Water Pulse
Unchanged from FireRed
Water60
TM04Calm Mind
Unchanged from FireRed
Psychic
TM06Toxic
Unchanged from FireRed
Poison
TM10Hidden Power
Unchanged from FireRed
Normal1
TM11Sunny Day
Unchanged from FireRed
Fire
TM17Protect
Unchanged from FireRed
Normal
TM18Rain Dance
Unchanged from FireRed
Water
TM20Safeguard
Unchanged from FireRed
Normal
TM21Frustration
Unchanged from FireRed
Normal
TM27Return
Unchanged from FireRed
Normal
TM28Dig
Unchanged from FireRed
Ground80
TM29Psychic
Unchanged from FireRed
Psychic90
TM30Shadow Ball
Unchanged from FireRed
Ghost80
TM31Brick Break
Unchanged from FireRed
Fighting75
TM32Double Team
Unchanged from FireRed
Normal
TM34Shock Wave
Unchanged from FireRed
Electric60
TM39Rock Tomb
Unchanged from FireRed
Rock50
TM42Facade
Unchanged from FireRed
Normal70
TM43Secret Power
Unchanged from FireRed
Normal70
TM44Rest
Unchanged from FireRed
Psychic
TM45Attract
Unchanged from FireRed
Normal
TM46Thief
Unchanged from FireRed
Dark40
TM48Skill Swap
Unchanged from FireRed
Psychic
TM49Snatch
Unchanged from FireRed
Dark
HM04Strength
Unchanged from FireRed
Normal80
HM05Flash
Unchanged from FireRed
Normal
HM06Rock Smash
Unchanged from FireRed
Fighting20

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