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#327 · Emerald Imperium

Spinda in Emerald Imperium

Normal — where to catch it, what it learns, and how it differs from the official games.

Compared with the official games

  • Stats HP 60 → 80, Attack 60 → 80, Defense 60 → 80, Sp. Atk 60 → 80, Sp. Def 60 → 80, Speed 60 → 80 (total 360 → 480)
  • Abilities loses Tangled Feet

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Egg moves: Encore, Assist, Disable, Wish, Trick, Smelling Salts, Fake Out, Role Play, Psycho Cut, Fake Tears, Rapid Spin, Icy Wind, Water Pulse, Psycho Shift, Guard Split, Spotlight

Spinda in other guides

The same Pokémon, as 15 other hacks change it:

Where to find Spinda

AreaMethodLevel
Route 110 Trick House Puzzle 1Grass27-30
Route 113Grass24-28

Level-up moves

LvMoveTypeCatPowAccPP
1Superpower
A strong attack but lowers Attack and Defense.
FightingPhys1201005
1Tackle
Charges the foe with a full- body tackle.
NormalPhys4010035
5Copycat
The user mimics the last move used by a foe.
NormalStat20
10Feint Attack
Draws the foe close, then strikes without fail.
DarkPhys6020
14Psybeam
Fires a peculiar ray that may confuse the foe.
PsychicSpec6510020
19Hypnosis
A hypnotizing move that may induce sleep.
PsychicStat6020
23Dizzy Punch
A rhythmic punch that may confuse the foe.
NormalPhys7010010
28Sucker Punch
DarkPhys701005
32Teeter Dance
Confuses all Pokémon on the scene.
NormalStat10020
37Uproar
Causes an uproar for 2 to 5 turns and prevents sleep.
NormalSpec9010010
41Psych Up
Copies the foe's effect(s) and gives to the user.
NormalStat10
46Double-Edge
A life-risking tackle that also hurts the user.
NormalPhys12010015
50Flail
Inflicts more damage when the user's HP is down.
NormalPhys110015
55Thrash
A rampage of 2 to 3 turns that confuses the user.
NormalPhys12010010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (30)

#Move · where to get itTypePow
TM01Focus Punch
Fighting150
TM04Calm Mind
Psychic
TM11Sunny Day
Fire
TM18Rain Dance
Water
TM20Hyper Voice
Normal90
TM21Icy Wind
Ice55
TM28Dig
Ground80
TM29Psychic
Psychic90
TM30Shadow Ball
Ghost80
TM31Brick Break
Fighting75
TM39Rock Tomb
Rock60
TM46Thief
Dark60
TM56Power-Up Punch
Fighting40
TM60Drain Punch
Fighting75
TM80Rock Slide
Rock75
TM87Low Kick
Fighting1
TM98Work Up
Normal
TM99Wild Charge
Electric90
TM101Superpower
Fighting120
TM106Trick Room
Psychic
TM110Stomping Tantrum
Ground75
TM111Fire Punch
Fire75
TM112Ice Punch
Ice75
TM113Thunder Punch
Electric75
TM125Zen Headbutt
Psychic80
TM158Body Slam
Normal85
TM160Water Pulse
Water60
HM04Strength
Normal80
HM05Flash
Electric60
HM06Rock Smash
Fighting60