Spinda in Pokémon Radical Red
#327 · Normal · see locations below
Normal
Abilities
Own Tempo, Contrary (hidden)
Base stats
Other changes in this hack
- Stats changed: HP 60→80, Atk 60→80, Def 60→80, SpA 60→80, SpD 60→80, Spe 60→80
- Abilities changed: Secondary Tangled Feet → none
- Egg moves: Encore, Assist, Disable, Wish, Trick, Smelling Salts, Fake Out, Role Play, Psycho Cut, Fake Tears, Rapid Spin, Icy Wind, Water Pulse, Psycho Shift, Guard Split, Spotlight
- Move tutors: Close Combat, Dragon Claw, Seed Bomb, Heat Wave, Zen Headbutt, Hidden Power, Ice Beam, Electroweb, Thunder, Brick Break, Reflect, Flamethrower, Focus Blast, Energy Ball, Expanding Force, Temper Flare, Rising Voltage, Poltergeist, Dual Chop, Knock Off, Volt Switch, Dual Wingbeat, Draco Meteor, Cut, Strength
- Wild held items: Chesto Berry
Where to find Spinda
| Area | Method | Level | |
|---|---|---|---|
| Safari Zone Area 1 | Grass (Day) | 50-52 | |
| Safari Zone Area 1 | Grass (Night) | 50-52 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Superpower A powerful attack, but it also lowers the user's Attack and Defense stats. | Fighting | Phys | 120 | 100 | 5 |
| 1 | Tackle A physical attack in which the user charges, full body, into the foe. | Normal | Phys | 40 | 100 | 35 |
| 5 | Copycat The user mimics the last move used. Fails if no move has been used yet. | Normal | Stat | — | — | 20 |
| 10 | Feint Attack The user draws up close to the foe disarmingly, then hits without fail. | Dark | Phys | 60 | — | 20 |
| 14 | Psybeam A peculiar ray is shot at the foe. It may leave the foe confused. | Psychic | Spec | 65 | 100 | 20 |
| 19 | Hypnosis Hypnotic suggestion is used to make the foe fall into a deep sleep. | Psychic | Stat | — | 60 | 20 |
| 23 | Dizzy Punch The foe is hit with a rhythmic punch that may leave it confused. | Normal | Phys | 70 | 100 | 10 |
| 28 | Sucker Punch This move allows the user to strike first, if the foe is readying an attack. | Dark | Phys | 70 | 100 | 5 |
| 32 | Teeter Dance A wobbly dance that confuses all the Pokemon in battle. | Normal | Stat | — | 100 | 20 |
| 37 | Uproar The user attacks in an uproar that prevents sleep for two to five turns. | Normal | Spec | 90 | 100 | 10 |
| 41 | Psych Up The user hypnotizes itself into copying any stat change made by the foe. | Normal | Stat | — | — | 10 |
| 46 | Double-Edge A reckless, life- risking tackle that also hurts the user a little. | Normal | Phys | 120 | 100 | 15 |
| 50 | Flail A desperate attack that becomes more powerful the less HP the user has. | Normal | Phys | 1 | 100 | 15 |
| 55 | Thrash The user rampages about for two to three turns, then becomes confused. | Normal | Phys | 120 | 100 | 10 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (29)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Celadon City Game Corner Exchange — for sale | Poison | — |
| TM08 | Zen Headbutt Silph Co. 7F | Psychic | 80 |
| TM10 | Hidden Power Silph Co. 1F | Normal | 60 |
| TM17 | Protect Celadon City Game Corner Exchange — for sale | Normal | — |
| TM20 | Hyper Voice Celadon City Game Corner Exchange — for sale | Normal | 90 |
| TM21 | Icy Wind Cerulean City Poke Mart — for sale | Ice | 55 |
| TM27 | Return Route 12 Gatehouse 2F | Normal | 1 |
| TM28 | Dig Cerulean City | Ground | 80 |
| TM29 | Psychic Saffron City Mr. Psychic's House | Psychic | 90 |
| TM30 | Shadow Ball Lavender Town Mr. Fuji's House | Ghost | 80 |
| TM31 | Brick Break S.S. Anne 1F Room 2 | Fighting | 75 |
| TM39 | Rock Tomb Pewter City Gym | Rock | 60 |
| TM40 | Low Kick Route 4 | Fighting | 1 |
| TM42 | Facade Route 10 | Normal | 70 |
| TM44 | Rest Diglett's Cave B1F | Psychic | — |
| TM46 | Thief Diglett's Cave 1F | Dark | 60 |
| TM60 | Drain Punch Saffron City Fighting Dojo | Fighting | 75 |
| TM69 | Stomping Tantrum S.S. Anne 2F Room 4 | Ground | 75 |
| TM77 | Thunder Punch Route 24 | Electric | 75 |
| TM80 | Rock Slide Rock Tunnel B1F | Rock | 75 |
| TM82 | Sleep Talk Celadon City Game Corner Exchange — for sale | Normal | — |
| TM98 | Fire Punch Route 11 | Fire | 75 |
| TM99 | Wild Charge Route 10 | Electric | 90 |
| TM101 | Ice Punch Route 9 | Ice | 75 |
| TM109 | Superpower Power Plant | Fighting | 120 |
| TM116 | Trick Room Saffron City Gym | Psychic | — |
| HM04 | Strength Fuchsia City Warden's House | Normal | 80 |
| HM05 | Flash Route 2 Gatehouse | Electric | 60 |
| HM06 | Rock Smash Fuchsia City | Fighting | 60 |