#326 · Pokémon GS Chronicles · unchanged from the official games
Grumpig
PsychicThick Fat, Own Tempo, Gluttony (hidden)
Level-up moves 21
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Teeter Dance Confuses the target. | Normal | Stat | — | 100 | 20 |
| 1 | Teeter Dance Confuses the target. | Normal | Stat | — | 100 | 20 |
| 1 | Belch The user lets out a damaging belch at the target. The user must eat a held Berry to use this. | Poison | Spec | 120 | 90 | 10 |
| 1 | Splash Does nothing. | Normal | Stat | — | — | 40 |
| 1 | Psywave Inflicts damage between 50% and 150% of the user’s level. | Psychic | Spec | 1 | 100 | 15 |
| 1 | Odor Sleuth Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Stat | — | — | 40 |
| 1 | Psybeam Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 7 | Psywave Inflicts damage between 50% and 150% of the user’s level. | Psychic | Spec | 1 | 100 | 15 |
| 10 | Odor Sleuth Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Stat | — | — | 40 |
| 14 | Psybeam Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 15 | Psych Up Discards the user’s stat changes and copies the target’s. | Normal | Stat | — | — | 10 |
| 18 | Confuse Ray Confuses the target. | Ghost | Stat | — | 100 | 10 |
| 21 | Magic Coat Reflects back the first effect move used on the user this turn. | Psychic | Stat | — | — | 15 |
| 26 | Zen Headbutt The user focuses and rams the foe. It may also make the foe flinch. | Psychic | Phys | 80 | 90 | 15 |
| 29 | Power Gem The user attacks with a ray of light that sparkles like gemstones. | Rock | Spec | 80 | 100 | 20 |
| 35 | Rest User sleeps for two turns, completely healing itself. | Psychic | Stat | — | — | 10 |
| 35 | Snore Has a chance to make the target flinch. Only works if the user is sleeping. | Normal | Spec | 80 | 100 | 15 |
| 42 | Psyshock An odd psychic wave attacks the target. This attack does physical damage. | Psychic | Spec | 80 | 100 | 10 |
| 46 | Payback If the user moves after the target, this attack's power will be doubled. | Dark | Phys | 50 | 100 | 10 |
| 52 | Psychic Has a chance to lower the target’s Special Defense by one stage. | Psychic | Spec | 90 | 100 | 10 |
| 60 | Bounce User bounces high into the air, dodging all attacks, and hits next turn. | Flying | Phys | 85 | 85 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Grumpig
| Area | Method | Level | |
|---|---|---|---|
| Bell Tower | Wild | — | |
| Route 48 | Wild | — |
Other changes in this game
- Hidden ability as listed in the documentation sheet, which marks its hidden-ability column "should match Gen VII, not tested".