Spinda in Rising Ruby & Sinking Sapphire
#327 · Normal · Route 113
Normal
Abilities
Own Tempo, Tangled Feet, Contrary (hidden)
Base stats
Where to find Spinda
| Area | Method | Level | |
|---|---|---|---|
| Route 113 | Grass | 24 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 4 | Copycat Uses the target’s last used move. | Normal | Stat | — | — | 20 |
| 7 | Feint Attack Never misses. | Dark | Phys | 60 | — | 20 |
| 10 | Psybeam Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 13 | Hypnosis Puts the target to sleep. | Psychic | Stat | — | 60 | 20 |
| 16 | Dizzy Punch Has a chance to confuse the target. | Normal | Phys | 70 | 100 | 10 |
| 19 | Sucker Punch Only works if the target is about to use a damaging move. | Dark | Phys | 80 | 100 | 5 |
| 22 | Teeter Dance Confuses the target. | Normal | Stat | — | 100 | 20 |
| 25 | Assist* Randomly selects and uses one of the trainer’s other Pokémon’s moves. | Normal | Stat | — | — | 20 |
| 28 | Uproar Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | Normal | Spec | 90 | 100 | 10 |
| 31 | Fake Out* Can only be used as the first move after the user enters battle. Causes the target to flinch. | Normal | Phys | 40 | 100 | 10 |
| 34 | Psycho Cut* Has an increased chance for a critical hit. | Psychic | Phys | 70 | 100 | 20 |
| 37 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
| 40 | Shadow Ball* Has a chance to lower the target’s Special Defense by one stage. | Ghost | Spec | 80 | 100 | 15 |
| 43 | Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Normal | Phys | — | 100 | 15 |
| 46 | Thrash Hits every turn for 2-3 turns, then confuses the user. | Normal | Phys | 120 | 100 | 10 |
| 49 | Superpower* Lowers the user’s Attack and Defense by one stage after inflicting damage. | Fighting | Phys | 120 | 100 | 5 |
| 52 | Psycho Boost** Lowers the user’s Special Attack by two stages after inflicting damage. | Psychic | Spec | 140 | 90 | 5 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (36)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Beat Tate & Liza | Psychic | — |
| TM06 | Toxic Fiery Path (needs Strength) | Poison | — |
| TM10 | Hidden Power Fortree City | Normal | 60 |
| TM11 | Sunny Day Scorched Slab | Fire | — |
| TM17 | Protect Lilycove Dept. Store, ¥10,000 | Normal | — |
| TM18 | Rain Dance Sea Mauville | Water | — |
| TM20 | Safeguard Lilycove Dept. Store, ¥10,000 | Normal | — |
| TM21 | Frustration Pacifidlog Town | Normal | — |
| TM27 | Return Pacifidlog Town | Normal | — |
| TM28 | Dig Route 114 | Ground | 80 |
| TM29 | Psychic Ever Grande City | Psychic | 90 |
| TM30 | Shadow Ball Mt. Pyre | Ghost | 80 |
| TM31 | Brick Break Sootopolis City | Fighting | 75 |
| TM32 | Double Team Route 113 | Normal | — |
| TM39 | Rock Tomb Beat Roxanne | Rock | 60 |
| TM42 | Facade Mauville City Poké Mart, ¥10,000 | Normal | 70 |
| TM44 | Rest Lilycove City | Psychic | — |
| TM45 | Attract Verdanturf Town | Normal | — |
| TM46 | Thief Slateport City | Dark | 60 |
| TM48 | Round Mauville City | Normal | 60 |
| TM56 | Fling Pacifidlog Town | Dark | — |
| TM67 | Retaliate Beat Norman | Normal | 70 |
| TM70 | Flash Granite Cave | Normal | — |
| TM77 | Psych Up Route 133 | Normal | — |
| TM80 | Rock Slide Route 134 | Rock | 75 |
| TM85 | Dream Eater Safari Zone | Psychic | 100 |
| TM87 | Swagger Battle Resort | Normal | — |
| TM88 | Sleep Talk Lilycove City | Normal | — |
| TM90 | Substitute Mirage Island (needs Soaring) or Lilycove Mart 3F | Normal | — |
| TM92 | Trick Room Trick House (Route 110) | Psychic | — |
| TM93 | Wild Charge Safari Zone | Electric | 90 |
| TM94 | Secret Power Route 111 | Normal | 70 |
| TM98 | Power-Up Punch Mauville City Poké Mart, ¥10,000 | Fighting | 40 |
| TM100 | Confide Slateport City Poké Mart, ¥5,000 | Normal | — |
| HM04 | Strength Route 112 (use after Heat Badge) | Normal | 100 |
| HM06 | Rock Smash Mauville City (use after Dynamo Badge) | Fighting | 65 |