#777 · Pokémon: Wishes of Tomorrow · unchanged from the official games
Togedemaru
ElectricSteelIron Barbs, Lightning Rod, Sturdy (hidden)
In Wishes of Tomorrow: It is not in any of this guide's encounter tables. Its type (Electric / Steel), base stats (total 435) and abilities are the same as in the official games.
Level-up moves 14
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Nuzzle Rubs its cheeks against the foe, paralyzing it. | Electric | Phys | 20 | 100 | 20 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 5 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 40 |
| 10 | Charge Charges power to boost the Electric move used next. | Electric | Stat | — | — | 20 |
| 15 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 20 | Fell Stinger If it knocks out a foe the Attack stat is raised. | Bug | Phys | 50 | 100 | 25 |
| 25 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 30 | Pin Missile Sharp pins are fired to strike 2 to 5 times. | Bug | Phys | 25 | 95 | 20 |
| 35 | Magnet Rise The user levitates with electromagnetism. | Electric | Stat | — | — | 10 |
| 40 | Zing Zap An electrified impact that can cause flinching. | Electric | Phys | 80 | 100 | 10 |
| 45 | Discharge Zaps all other Pokémon with electricity. May paralyze. | Electric | Spec | 80 | 100 | 15 |
| 50 | Electric Terrain Electrifies the ground for 5 turns. Prevents sleep. | Electric | Stat | — | — | 10 |
| 55 | Wild Charge An electrical tackle that also hurts the user. | Electric | Phys | 90 | 100 | 15 |
| 60 | Spiky Shield Evades attack, and damages the foe if struck. | Grass | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 17
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Nowhere in the region hands this one out — the game doesn't say where it comes from | Poison | — |
| TM10 | Hidden Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 60 |
| TM15 | Hyper Beam National Park | Normal | 150 |
| TM17 | Protect Walnut Woods | Normal | — |
| TM21 | Frustration Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM23 | Iron Tail Nowhere in the region hands this one out — the game doesn't say where it comes from | Steel | 100 |
| TM24 | Thunderbolt Munen Tunnel | Electric | 90 |
| TM25 | Thunder Tradewind Department Store | Electric | 110 |
| TM27 | Return Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM32 | Double Team Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM33 | Reflect Tradewind Department Store | Psychic | — |
| TM34 | Shock Wave Nowhere in the region hands this one out — the game doesn't say where it comes from | Electric | 60 |
| TM42 | Facade Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM43 | Secret Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM44 | Rest Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM45 | Attract Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM46 | Thief Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | 60 |
Where to find Togedemaru
Not found in the wild — evolve or trade for it.
Other changes in this game
- Egg moves: Reversal, Present, Encore, Twineedle, Wish, Fake Out, Tickle, Flail, Disarming Voice
- Move tutors: Defense Curl, Endure, Snore, Swift, Thunder Wave