#777 · Pokémon Mirror Gold · changed in this game
Togedemaru
ElectricSteelIron Barbs, Lightning Rod
In Mirror Gold: First found in Bell Tower 3F (Grass (Morning / Day), Lv 32-34), and in 2 more areas. Its type (Electric / Steel) is the same as in the official games. Base stats total 530, up from 435; 4 of the six changed, most of all HP (65 → 115). Abilities: it loses Sturdy.
Level-up moves 20
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Nuzzle Has a chance to paralyze the target. | Electric | Phys | 20 | 100 | 20 |
| 1 | Defense Curl Raises user’s Defense by one stage. | Normal | Stat | — | — | 40 |
| 4 | Thunder Shock Has a chance to paralyze the target. | Electric | Spec | 40 | 100 | 30 |
| 7 | Spark Has a chance to paralyze the target. | Electric | Phys | 65 | 100 | 20 |
| 10 | Charge Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. | Electric | Stat | — | — | 20 |
| 13 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 16 | Rollout Power doubles every turn this move is used in succession after the first, resetting after five turns. | Rock | Phys | 30 | 90 | 20 |
| 19 | Endeavor Lowers the target’s HP to equal the user’s. | Normal | Phys | — | 100 | 5 |
| 22 | Metal Claw Has a chance to raise the user’s Attack by one stage. | Steel | Phys | 50 | 95 | 35 |
| 25 | Protect Prevents any moves from hitting the user this turn. | Normal | Stat | — | — | 10 |
| 28 | Magnet Rise User is immune to Ground moves and effects for five turns. | Electric | Stat | — | — | 10 |
| 31 | Electric Terrain For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power. | Electric | Stat | — | — | 10 |
| 34 | Pin Missile Hits 2-5 times in one turn. | Bug | Phys | 25 | 95 | 20 |
| 37 | Encore Forces the target to repeat its last used move every turn for 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 40 | Discharge Has a chance to paralyze the target. | Electric | Spec | 80 | 100 | 15 |
| 43 | Smart Strike Never misses. | Steel | Phys | 70 | — | 10 |
| 46 | Fake Out Can only be used as the first move after the user enters battle. Causes the target to flinch. | Normal | Phys | 40 | 100 | 10 |
| 49 | Zing Zap Has a chance to make the target flinch. | Electric | Phys | 80 | 100 | 10 |
| 52 | Iron Head Has a chance to make the target flinch. | Steel | Phys | 80 | 100 | 15 |
| 55 | Wild Charge User receives 1/4 the damage it inflicts in recoil. | Electric | Phys | 90 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 40
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TR02 | Toxic Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F) | Poison | — |
| TR05 | Hyper Beam Celadon Department Store Upper 2F (also at Viridian Mart) | Normal | 150 |
| TR07 | Thunder Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F) | Electric | 110 |
| TR08 | Giga Impact Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F) | Normal | 150 |
| TM010 | Hidden Power | Normal | 60 |
| TR12 | Agility Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau) | Psychic | — |
| TR13 | Thunder Wave Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau) | Electric | — |
| TM017 | Protect Goldenrod Department Store 5F | Normal | — |
| TR18 | Shock Wave Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau) | Electric | 60 |
| TM021 | Frustration Celadon Department Store 3F | Normal | — |
| TR21 | Reversal Celadon Department Store Upper 2F (also at Viridian Mart) | Fighting | — |
| TM024 | Thunderbolt | Electric | 90 |
| TR26 | Endure Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F) | Normal | — |
| TM027 | Return Celadon Department Store 3F | Normal | — |
| TR27 | Electro Ball Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F) | Electric | — |
| TR31 | Iron Tail Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau) | Steel | 100 |
| TM033 | Reflect Goldenrod Department Store 5F | Psychic | — |
| TM038 | Helping Hand Goldenrod Department Store 5F | Normal | — |
| TR41 | Work Up Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau) | Normal | — |
| TM042 | Facade | Normal | 70 |
| TM043 | Secret Power | Normal | 70 |
| TM044 | Rest | Psychic | — |
| TM045 | Attract | Normal | — |
| TM046 | Thief | Dark | 60 |
| TM056 | Fling | Dark | — |
| TM057 | Charge Beam | Electric | 50 |
| TM066 | Payback | Dark | 50 |
| TM074 | Gyro Ball | Steel | — |
| TM082 | Sleep Talk | Normal | — |
| TM083 | Volt Switch Goldenrod Department Store 5F | Electric | 70 |
| TM084 | Poison Jab | Poison | 80 |
| TM086 | Grass Knot | Grass | — |
| TM087 | Swagger Celadon Department Store 3F | Normal | — |
| TM089 | U-turn | Bug | 70 |
| TM090 | Substitute | Normal | — |
| TM099 | Iron Head Goldenrod Department Store 5F | Steel | 80 |
| TM115 | Zen Headbutt Mahogany Mart Post-Rocket Hideout (also at Celadon Department Store 3F) | Psychic | 80 |
| TM118 | Encore Olivine Mart (also at Celadon Department Store 3F) | Normal | — |
| TM122 | Electric Terrain Vermilion / Safari Mart (also at Celadon Department Store 3F) | Electric | — |
| TM126 | Wild Charge Celadon Department Store 3F | Electric | 90 |
Where to find Togedemaru
| Area | Method | Level | |
|---|---|---|---|
| Bell Tower 3F | Grass (Morning / Day) | 32-34 | 5% rare |
| Route 2 North Above Viridian Forest | Grass (Night) | 65-67 | |
| Route 45 | Grass (Morning / Day) | 46-47 |
Other changes in this game
- Egg moves: Reversal, Present, Encore, Twineedle, Wish, Fake Out, Tickle, Flail
- Tutor moves: After You, Bounce, Covet, Electroweb, Endeavor, Gravity, Helping Hand, Iron Head, Iron Tail, Last Resort, Magnet Rise, Rising Voltage, Role Play, Shock Wave, Snore, Steel Beam, Steel Roller, Super Fang, Zen Headbutt
- A wild one can rarely hold Electric Seed.