#777 · Pokémon Exceeded · unchanged from the official games
Togedemaru
ElectricSteelIron Barbs, Lightning Rod, Sturdy (hidden)
In Exceeded: First found in New Mauville (Grass, Lv 35-38). Its type (Electric / Steel) and base stats (total 435) are the same as in the official games.
Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Nuzzle Rubs its cheecks against the foe, paralyzing it. | Electric | Phys | 20 | 100 | 20 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 35 | 95 | 35 |
| 1 | ThunderShock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 5 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 40 |
| 9 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 11 | Charge Boost next electric move, S.Def and Speed. | Electric | Stat | — | — | 20 |
| 15 | ThunderShock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 21 | Nuzzle Rubs its cheecks against the foe, paralyzing it. | Electric | Phys | 20 | 100 | 20 |
| 21 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 30 | Magnet Rise Levitates and doubles Speed stat for 5 turns. | Electric | Stat | — | — | 10 |
| 35 | Fell Stinger If it knocks out a foe the Attack stat is raised. | Bug | Phys | 30 | 100 | 25 |
| 36 | Zing Zap An electrified impact that can cause flinching. | Electric | Phys | 80 | 100 | 10 |
| 37 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 37 | Pin Missile Sharp pins are fired to strike 2 to 5 times. | Bug | Phys | 14 | 85 | 20 |
| 43 | Electric Terrain Electrifies the ground for 5 turns. Prevents sleep. | Electric | Stat | — | — | 10 |
| 48 | Wild Charge An electrical tackle that also hurts the user. | Electric | Phys | 90 | 100 | 15 |
| 54 | Spiky Shield Evades attack, and damages the foe if struck. | Grass | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 19
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM23 | Iron Tail Not handed out, sold or hidden anywhere in this game's own map data | Steel | 100 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM52 | Work Up Littleroot Town — Professor Birch House 2F | Normal | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM61 | Wild Charge Not handed out, sold or hidden anywhere in this game's own map data | Electric | 90 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
Where to find Togedemaru
| Area | Method | Level | |
|---|---|---|---|
| New Mauville | Grass | 35-38 |
Other changes in this game
- Has 3 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 2 innates always on
- Innates (always active): Plus, Static
- What the innates do: Plus — Syncs moves with Minus. · Static — Paralyzes on contact.
- Abilities you pick one of: Iron Barbs — Hurts to touch. · Lightning Rod — Draws electrical moves. · Sturdy — Negates 1-hit KO attacks.
- Hidden ability: Sturdy
- How its abilities arrive: Iron Barbs, Lightning Rod, Plus, Static, Sturdy from the start
- Tutor moves: Defense Curl, Rollout, Sleep Talk, Snore, Substitute, Swagger, Thunder Wave
- Egg moves: Disarming Voice, Encore, Fake Out, Flail, Present, Reversal, Tickle, Twineedle, Wish
- Egg groups: Field / Fairy
- Catch rate 180