#777 · HeartGold Generations · unchanged from the official games
Togedemaru
ElectricSteelIron Barbs, Lightning Rod, Sturdy (hidden)
In HeartGold Generations: First found in Route 42 (Grass (night), Lv 13-17). Its type (Electric / Steel), base stats (total 435) and abilities are the same as in the official games.
Level-up moves 16
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Nuzzle --- | Electric | Phys | 20 | 100 | 20 |
| 1 | Tackle A physical attack in which the user charges and slams into the foe with its whole body. | Normal | Phys | 40 | 100 | 35 |
| 1 | Thunder Shock A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed. | Electric | Spec | 40 | 100 | 30 |
| 5 | Defense Curl The user curls up to conceal weak spots and raise its Defense stat. | Normal | Stat | — | — | 40 |
| 9 | Rollout The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | Rock | Phys | 30 | 90 | 20 |
| 11 | Charge The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat. | Electric | Stat | — | — | 20 |
| 15 | Thunder Shock A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed. | Electric | Spec | 40 | 100 | 30 |
| 21 | Spark The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed. | Electric | Phys | 65 | 100 | 20 |
| 21 | Nuzzle --- | Electric | Phys | 20 | 100 | 20 |
| 30 | Magnet Rise The user levitates using electrically generated magnetism for five turns. | Electric | Stat | — | — | 10 |
| 35 | Fell Stinger When the user knocks out a target with this move, the user's Attack stat rises drastically. | Bug | Phys | 50 | 100 | 25 |
| 36 | Zing Zap The user crashes into the target, delivering a powerful electric shock. This may also make the target flinch. | Electric | Phys | 80 | 100 | 10 |
| 37 | Pin Missile Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row. | Bug | Phys | 25 | 95 | 20 |
| 37 | Discharge A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. | Electric | Spec | 80 | 100 | 15 |
| 48 | Wild Charge The user throws an electrified tackle. It hurts the user a little. | Electric | Phys | 90 | 100 | 15 |
| 54 | Spiky Shield --- | Grass | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 29
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM21 | Frustration | Normal | — |
| TM23 | Iron Tail | Steel | 100 |
| TM25 | Thunder | Electric | 110 |
| TM27 | Return | Normal | — |
| TM32 | Double Team | Normal | — |
| TM33 | Reflect | Psychic | — |
| TM34 | Shock Wave | Electric | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 60 |
| TM56 | Fling | Dark | — |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Endure | Normal | — |
| TM66 | Payback | Dark | 50 |
| TM68 | Giga Impact | Normal | 150 |
| TM73 | Thunder Wave | Electric | — |
| TM74 | Gyro Ball | Steel | — |
| TM82 | Sleep Talk | Normal | — |
| TM84 | Poison Jab | Poison | 80 |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM89 | U-turn | Bug | 70 |
| TM90 | Substitute | Normal | — |
Where to find Togedemaru
| Area | Method | Level | |
|---|---|---|---|
| Route 42 | Grass (night) | 13-17 | |
| Route 42 | Grass (night, Hoenn Sound) | 13-17 | |
| Route 42 | Grass (night, Sinnoh Sound) | 13-17 |
Other changes in this game
- Egg moves: Reversal, Present, Encore, Twineedle, Wish, Fake Out, Tickle, Flail