#385 · Pokémon: Wishes of Tomorrow · unchanged from the official games
Jirachi
SteelPsychicSerene Grace
In Wishes of Tomorrow: It is not in any of this guide's encounter tables. Its type (Steel / Psychic), base stats (total 600) and abilities are the same as in the official games. 6 of its 15 level-up moves are new compared with Pokémon Emerald, including Life Dew and Zen Headbutt.
Level-up moves 15
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Wish A wish that restores HP. It takes time to work. | Normal | Stat | — | — | 10 |
| 7 | Swift Sprays star-shaped rays that never miss. | Normal | Spec | 60 | — | 20 |
| 21 | Life Dew Scatters water to restore the HP of itself and allies. | Water | Stat | — | — | 10 |
| 28 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 90 | 15 |
| 35 | Gravity Gravity is intensified negating levitation. | Psychic | Stat | — | — | 5 |
| 42 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 49 | Meteor Mash Fires a meteor-like punch. May raise Attack. | Steel | Phys | 90 | 90 | 10 |
| 56 | Healing Wish The user faints to heal up the recipient. | Psychic | Stat | — | — | 10 |
| 63 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | — | — | 5 |
| 70 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 77 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 84 | Cosmic Power Raises Defense and Sp. Def with a mystic power. | Psychic | Stat | — | — | 20 |
| 91 | Last Resort Can only be used if every other move has been used. | Normal | Phys | 140 | 100 | 5 |
| 98 | Doom Desire Summons strong light to attack 2 turns later. | Steel | Spec | 140 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 27
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 60 |
| TM04 | Calm Mind Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM06 | Toxic Nowhere in the region hands this one out — the game doesn't say where it comes from | Poison | — |
| TM10 | Hidden Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 60 |
| TM11 | Sunny Day Nowhere in the region hands this one out — the game doesn't say where it comes from | Fire | — |
| TM15 | Hyper Beam National Park | Normal | 150 |
| TM16 | Light Screen Tradewind Department Store | Psychic | — |
| TM17 | Protect Walnut Woods | Normal | — |
| TM18 | Rain Dance Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | — |
| TM20 | Safeguard Tradewind Department Store | Normal | — |
| TM21 | Frustration Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM24 | Thunderbolt Munen Tunnel | Electric | 90 |
| TM25 | Thunder Tradewind Department Store | Electric | 110 |
| TM27 | Return Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM29 | Psychic Tradewind Town | Psychic | 90 |
| TM30 | Shadow Ball Munen Tunnel | Ghost | 80 |
| TM32 | Double Team Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM33 | Reflect Tradewind Department Store | Psychic | — |
| TM34 | Shock Wave Nowhere in the region hands this one out — the game doesn't say where it comes from | Electric | 60 |
| TM37 | Sandstorm Nowhere in the region hands this one out — the game doesn't say where it comes from | Rock | — |
| TM40 | Aerial Ace Nowhere in the region hands this one out — the game doesn't say where it comes from | Flying | 60 |
| TM42 | Facade Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM43 | Secret Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM44 | Rest Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM48 | Skill Swap Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM54 | Play Rough Nowhere in the region hands this one out — the game doesn't say where it comes from | Fairy | 90 |
| HM05 | Flash Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
Where to find Jirachi
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutors: Body Slam, Defense Curl, Dream Eater, Endure, Fire Punch, Ice Punch, Icy Wind, Mega Kick, Mega Punch, Mud-Slap, Psych Up, Snore, Swift, Thunder Punch, Thunder Wave