Jirachi in Emerald Imperium
Steel / Psychic — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Jirachi in other guides
The same Pokémon, as 15 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald KaizoBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Jirachi
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Wish A wish that restores HP. It takes time to work. | Normal | Stat | — | — | 10 |
| 5 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | — | — | 5 |
| 10 | Swift Sprays star-shaped rays that never miss. | Normal | Spec | 60 | — | 20 |
| 15 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 20 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 25 | Refresh Heals poisoning, paralysis, or a burn. | Normal | Stat | — | 100 | 20 |
| 30 | Lucky Chant Prevents the foe from landing critical hits. | Normal | Stat | — | — | 30 |
| 35 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 100 | 15 |
| 40 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 45 | Gravity Gravity is intensified negating levitation. | Psychic | Stat | — | — | 5 |
| 49 | Meteor Mash Fires a meteor-like punch. May raise Attack. | Steel | Phys | 90 | 90 | 10 |
| 50 | Healing Wish | Psychic | Stat | — | — | 10 |
| 55 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 60 | Cosmic Power Raises Defense and Sp. Def with a mystic power. | Psychic | Stat | — | — | 20 |
| 65 | Last Resort Can only be used if every other move has been used. | Normal | Phys | 140 | 100 | 5 |
| 70 | Doom Desire Summons strong sunlight to attack 2 turns later. | Steel | Spec | 140 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (42)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind | Psychic | — |
| TM11 | Sunny Day | Fire | — |
| TM16 | Light Screen | Psychic | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Icy Wind | Ice | 55 |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM33 | Reflect | Psychic | — |
| TM37 | Sandstorm | Rock | — |
| TM40 | Aerial Ace | Flying | 60 |
| TM48 | Meteor Beam | Rock | 120 |
| TM53 | Energy Ball | Grass | 90 |
| TM55 | Expanding Force | Psychic | 80 |
| TM56 | Power-Up Punch | Fighting | 40 |
| TM57 | Charge Beam | Electric | 50 |
| TM60 | Drain Punch | Fighting | 75 |
| TM66 | Dazzling Gleam | Fairy | 80 |
| TM72 | Psyshock | Psychic | 80 |
| TM73 | Thunder Wave | Electric | — |
| TM76 | Stealth Rock | Rock | — |
| TM85 | Future Sight | Psychic | 120 |
| TM86 | Grass Knot | Grass | 1 |
| TM89 | U-turn | Bug | 70 |
| TM91 | Flash Cannon | Steel | 80 |
| TM106 | Trick Room | Psychic | — |
| TM111 | Fire Punch | Fire | 75 |
| TM112 | Ice Punch | Ice | 75 |
| TM113 | Thunder Punch | Electric | 75 |
| TM119 | Iron Head | Steel | 80 |
| TM125 | Zen Headbutt | Psychic | 80 |
| TM140 | Iron Defense | Steel | — |
| TM143 | Aura Sphere | Fighting | 80 |
| TM151 | Stored Power | Psychic | 20 |
| TM157 | Moonblast | Fairy | 95 |
| TM158 | Body Slam | Normal | 85 |
| TM159 | Play Rough | Fairy | 90 |
| TM166 | Psychic Noise | Psychic | 75 |
| TM170 | Steel Beam | Steel | 140 |
| TM173 | Gravity | Psychic | — |
| HM05 | Flash | Electric | 60 |