#385 · Pokémon Exceeded · unchanged from the official games
Jirachi
SteelPsychicForewarn
In Exceeded: It is not in any of this guide's encounter tables. Its type (Steel / Psychic) and base stats (total 600) are the same as in the official games. 11 of its 22 level-up moves are new compared with Pokémon Emerald, including Falling Stars and Life Dew.
Level-up moves 22
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Falling Stars Falling stars from the skies begins to fall. | Steel | Phys | 20 | 90 | 10 |
| 1 | Wish A wish that restores HP. It takes time to work. | Normal | Stat | — | — | 5 |
| 9 | Swift Sprays star-shaped rays that never miss. | Normal | Spec | 60 | — | 20 |
| 14 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 21 | Life Dew Scatters water to restore the HP of itself and allies. | Water | Stat | — | — | 5 |
| 22 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | — | — | 5 |
| 25 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 25 | Refresh Heals poisoning, paralysis, or a burn. | Normal | Stat | — | 100 | 20 |
| 30 | Lucky Chant Prevents the foe from landing critical hits. | Normal | Stat | — | — | 30 |
| 33 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 90 | 15 |
| 42 | Gravity Gravity is intensified negating levitation. | Psychic | Stat | — | — | 5 |
| 45 | Extrasensory Attacks with a peculiar power. May cause flinching. | Psychic | Spec | 80 | 100 | 30 |
| 48 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 49 | Meteor Mash Fires a meteor-like punch. May raise Attack. | Steel | Phys | 100 | 85 | 10 |
| 51 | Healing Wish The user faints to heal up the recipient. | Psychic | Stat | — | — | 10 |
| 57 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 64 | Cosmic Power Raises Defense and Sp. Def with a mystic power. | Psychic | Stat | — | — | 20 |
| 71 | Last Resort Can only be used if every other move has been used. | Normal | Phys | 140 | 100 | 5 |
| 74 | Doom Desire Summons strong sunlight to attack 2 turns later. | Steel | Spec | 140 | 100 | 5 |
| 77 | Comet A fire comet starts to fall above the user. | Fire | Phys | 180 | 80 | 5 |
| 88 | Revival Blessing Revives a fainted party Pokemon and restores half of its HP. | Normal | Stat | — | — | 1 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 28
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F | Water | 60 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM20 | Safeguard Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Mauville City — Game Corner | Psychic | 90 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM37 | Sandstorm Not handed out, sold or hidden anywhere in this game's own map data | Rock | — |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM48 | Skill Swap Not handed out, sold or hidden anywhere in this game's own map data | Psychic | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM05 | Flash Granite Cave — 1F | Normal | — |
Where to find Jirachi
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 4 abilities at once: its one ordinary ability, plus 3 innates always on
- Innates (always active): Levitate, Clairvoyant, Serene Grace
- What the innates do: Levitate — Not hit by Ground attacks. · Clairvoyant — Extrasensory see future. · Serene Grace — Promotes added effects.
- Ability: Forewarn — Determines a foe's move.
- How its abilities arrive: Forewarn, Levitate (always on) from the start; Scry at Lv 10; Serene Grace at Lv 22; Clairvoyant at Lv 30; Sixth Sense at Lv 35; Starlight Veil at Lv 44; Third Eye at Lv 50; Wish Upon A Star at Lv 63; Millenium Comet at Lv 77; Oracles Prophecy at Lv 85
- Tutor moves: AncientPower, Body Slam, Defense Curl, Double-Edge, Dream Eater, DynamicPunch, Endure, Fire Punch, Ice Punch, Icy Wind, Metronome, Mimic, Mud-Slap, Psych Up, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunder Wave, ThunderPunch
- Egg groups: Undiscovered
- Catch rate 3