Jirachi in Blaze Black & Volt White
#385 · Steel / Psychic · see locations below
SteelPsychic
Abilities
Serene Grace, Magic Guard
Base stats
Compared with the official games
- Abilities gains Magic Guard
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black / White, so a difference here can belong to the series rather than to this hack.
In the Clean version
Everything above is the Regular version. In Clean, its abilities are Serene Grace, Serene Grace.
Where to find Jirachi
| Area | Method | Level | |
|---|---|---|---|
| Dreamyard | Legendary | 30 | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Wish User will recover half its max HP at the end of the next turn. | Normal | Stat | — | — | 10 |
| 5 | Rest User sleeps for two turns, completely healing itself. | Psychic | Stat | — | — | 5 |
| 10 | Swift Never misses. | Normal | Spec | 60 | — | 20 |
| 15 | Helping Hand Ally’s next move inflicts half more damage. | Normal | Stat | — | — | 20 |
| 20 | Psychic Has a chance to lower the target’s Special Defense by one stage. | Psychic | Spec | 90 | 100 | 10 |
| 25 | Refresh Cleanses the user of a burn, paralysis, or poison. | Normal | Stat | — | — | 20 |
| 30 | Rest User sleeps for two turns, completely healing itself. | Psychic | Stat | — | — | 5 |
| 35 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 40 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
| 45 | Gravity Disables moves and immunities that involve flying or levitating for five turns. | Psychic | Stat | — | — | 5 |
| 50 | Healing Wish User faints. Its replacement has its HP fully restored and any major status effect removed. | Psychic | Stat | — | — | 10 |
| 55 | Future Sight Hits the target two turns later. | Psychic | Spec | 100 | 100 | 10 |
| 60 | Cosmic Power Raises the user’s Defense and Special Defense by one stage. | Psychic | Stat | — | — | 20 |
| 65 | Last Resort Can only be used after all of the user’s other moves have been used. | Normal | Phys | 140 | 100 | 5 |
| 70 | Doom Desire Hits the target two turns later. | Steel | Spec | 140 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (38)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Psyshock Route 16 — in an item ball | Psychic | 80 |
| TM04 | Calm Mind Castelia City — in an item ball | Psychic | — |
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black and White | Fire | — |
| TM15 | Hyper Beam Same place as Black and White | Normal | 150 |
| TM16 | Light Screen Same place as Black and White | Psychic | — |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM18 | Rain Dance Same place as Black and White | Water | — |
| TM19 | Telekinesis Celestial Tower — in an item ball | Psychic | — |
| TM20 | Safeguard Same place as Black and White | Normal | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM24 | Thunderbolt Same place as Black and White | Electric | 95 |
| TM25 | Thunder Same place as Black and White | Electric | 120 |
| TM27 | Return Same place as Black and White | Normal | — |
| TM29 | Psychic Dragonspiral Tower — in an item ball | Psychic | 90 |
| TM30 | Shadow Ball Same place as Black and White | Ghost | 90 |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM33 | Reflect Same place as Black and White | Psychic | — |
| TM37 | Sandstorm Same place as Black and White | Rock | — |
| TM40 | Aerial Ace Same place as Black and White | Flying | 60 |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM53 | Energy Ball Route 6 — in an item ball | Grass | 90 |
| TM56 | Fling Same place as Black and White | Dark | — |
| TM57 | Charge Beam Same place as Black and White | Electric | 50 |
| TM68 | Giga Impact Same place as Black and White | Normal | 150 |
| TM70 | Flash Same place as Black and White | Normal | — |
| TM73 | Thunder Wave Same place as Black and White | Electric | — |
| TM77 | Psych Up Route 3 — in an item ball | Normal | — |
| TM85 | Dream Eater Same place as Black and White | Psychic | 100 |
| TM86 | Grass Knot Same place as Black and White | Grass | — |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM89 | U-turn Castelia City — given to you | Bug | 70 |
| TM90 | Substitute Same place as Black and White | Normal | — |
| TM91 | Flash Cannon Same place as Black and White | Steel | 80 |
| TM92 | Trick Room Same place as Black and White | Psychic | — |