Stantler
#234 · Pokémon Timeless Diamond & Spaceless Pearl · changed in this game

Stantler

NormalIntimidate, Frisk

In Timeless Diamond & Spaceless Pearl: First found in Route 217 (Swarm, Lv 38-39). Its type (Normal) and base stats (total 465) are the same as in the official games. Abilities: it loses Sap Sipper. 3 of its 16 level-up moves are new compared with Pokémon Diamond & Pearl, including Jump Kick and Double-Edge.

Level-up moves 16

LvMoveTypeCatPowAccPP
1Tackle
A physical attack in which the user charges and slams into the foe with its whole body.
NormalPhys4010035
1Leer
The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.
NormalStat—10030
4Astonish
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
GhostPhys3010015
8Sand Attack
Sand is hurled in the foe’s face, reducing its accuracy.
GroundStat—10015
12Hypnosis
The user employs hypnotic suggestion to make the target fall into a deep sleep.
PsychicStat—6020
16Stomp
The foe is stomped with a big foot. It may also make the target flinch.
NormalPhys6510020
20Confuse Ray
The foe is exposed to a sinister ray that triggers confusion.
GhostStat—10010
24Calm Mind
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
PsychicStat——20
28Role Play
The user mimics the foe completely, copying the foe’s natural ability.
PsychicStat——10
32Zen Headbutt
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
PsychicPhys809015
36Take Down
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
NormalPhys908520
40Imprison
If the foe knows any move also known by the user, the foe is prevented from using it.
PsychicStat——10
44Jump Kick
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
FightingPhys1009510
52Double-Edge
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
NormalPhys12010015
56Me First
The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power.
NormalStat——20
60Megahorn
Using its tough and impressive horn, the user rams into the foe with no letup.
BugPhys1208510

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 42

#Move · where to get itTypePow
TM04Calm Mind
Psychic—
TM05Roar
Normal—
TM06Toxic
Poison—
TM10Swift
Normal60
TM11Sunny Day
Fire—
TM15Hyper Beam
Normal150
TM16Light Screen
Psychic—
TM17Protect
Normal—
TM18Rain Dance
Water—
TM21Frustration
Normal—
TM22Solar Beam
Grass120
TM23Iron Tail
Steel100
TM24Thunderbolt
Electric90
TM25Thunder
Electric110
TM26Earthquake
Ground100
TM27Return
Normal—
TM28Dig
Ground80
TM29Psychic
Psychic90
TM30Shadow Ball
Ghost80
TM32Double Team
Normal—
TM33Reflect
Psychic—
TM34Shock Wave
Electric60
TM42Facade
Normal70
TM43Secret Power
Normal70
TM44Rest
Psychic—
TM45Attract
Normal—
TM46Thief
Dark60
TM48Skill Swap
Psychic—
TM53Energy Ball
Grass90
TM57Charge Beam
Electric50
TM58Endure
Normal—
TM68Giga Impact
Normal150
TM70Flash
Normal—
TM73Thunder Wave
Electric—
TM77Psych Up
Normal—
TM78Captivate
Normal—
TM82Sleep Talk
Normal—
TM83Natural Gift
Normal—
TM85Dream Eater
Psychic100
TM87Swagger
Normal—
TM90Substitute
Normal—
TM92Trick Room
Psychic—

Where to find Stantler

AreaMethodLevel
Route 217Swarm38-39

Other changes in this game

  • Egg moves: Double Kick, Thrash, Bite, Disable, Rage, Psywave, Mud Sport, Extrasensory