Stantler in Blaze Black 2 Redux & Volt White 2 Redux
#234 · Normal · see locations below
Normal
Abilities
Sap Sipper, Frisk, Intimidate (hidden)
Base stats
In the Classic version
Everything above is the Complete version. In Classic, its base stats are 73 / 95 / 62 / 85 / 65 / 85.
Where to find Stantler
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Extrasensory Has a chance to make the target flinch. | Psychic | Spec | 80 | 100 | 15 |
| 1 | Sucker Punch Only works if the target is about to use a damaging move. | Dark | Phys | 70 | 100 | 5 |
| 1 | Megahorn Inflicts regular damage with no additional effect. | Bug | Phys | 120 | 85 | 10 |
| 1 | Entrainment Copies the user’s ability onto the target. | Normal | Stat | — | 100 | 15 |
| 1 | Hypnosis Puts the target to sleep. | Psychic | Stat | — | 60 | 20 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 7 | Astonish Has a chance to make the target flinch. | Ghost | Phys | 35 | 100 | 15 |
| 10 | Sand Attack Lowers the target’s accuracy by one stage. | Ground | Stat | — | 100 | 15 |
| 13 | Stomp Has a chance to make the target flinch. | Normal | Phys | 65 | 100 | 20 |
| 16 | Me First Uses the target’s move against it before it attacks, with power increased by half. | Normal | Stat | — | — | 20 |
| 19 | Confuse Ray Confuses the target. | Ghost | Stat | — | 100 | 10 |
| 22 | Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Phys | 90 | 85 | 20 |
| 25 | Spite Lowers the PP of the target’s last used move by 4. | Ghost | Stat | — | 100 | 10 |
| 27 | Psyshield Bash | Psychic | Phys | 70 | 95 | 10 |
| 30 | Role Play Copies the target’s ability. | Psychic | Stat | — | — | 10 |
| 33 | Detect Prevents any moves from hitting the user this turn. | Fighting | Stat | — | — | 5 |
| 36 | Body Slam Has a chance to paralyze the target. | Normal | Phys | 85 | 100 | 15 |
| 39 | Disable Disables the target’s last used move for 1-8 turns. | Normal | Stat | — | 100 | 20 |
| 42 | Lunge Lowers the target’s Attack by one stage after inflicting damage. | Bug | Phys | 80 | 100 | 15 |
| 45 | Jump Kick If the user misses, it takes half the damage it would have inflicted in recoil. | Fighting | Phys | 100 | 95 | 10 |
| 48 | Nightmare Target loses 1/4 its max HP every turn as long as it’s asleep. | Ghost | Stat | — | 100 | 15 |
| 51 | Bounce User bounces high into the air, dodging all attacks, and hits next turn. | Flying | Phys | 85 | 85 | 5 |
| 54 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
| 58 | Last Resort Can only be used after all of the user’s other moves have been used. | Normal | Phys | 140 | 100 | 5 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (40)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Psyshock Desert Resort (moved from its original spot) | Psychic | 80 |
| TM04 | Calm Mind Lacunosa Town (moved from its original spot) | Psychic | — |
| TM05 | Roar Route 23 | Normal | — |
| TM06 | Toxic Seaside Cave | Poison | — |
| TM10 | Hidden Power Castelia City (moved from its original spot) | Normal | 1 |
| TM11 | Sunny Day Mistralton City Pokémon Center | Fire | — |
| TM16 | Light Screen Nimbasa City Pokémon Center | Psychic | — |
| TM17 | Protect Humilau City (moved from its original spot) | Normal | — |
| TM18 | Rain Dance Mistralton City Pokémon Center | Water | — |
| TM20 | Tri Attack Route 6 (was Safeguard in the original game) | Normal | 80 |
| TM21 | Frustration Floccesy Ranch | Normal | — |
| TM22 | Solar Beam Lostlorn Forest (moved from its original spot) | Grass | 120 |
| TM24 | Thunderbolt Lentimas Town (moved from its original spot) | Electric | 90 |
| TM25 | Thunder Relic Passage (moved from its original spot) | Electric | 110 |
| TM26 | Earthquake Driftveil City Gym (moved from its original spot) | Ground | 100 |
| TM27 | Return Reversal Mountain (moved from its original spot) | Normal | — |
| TM29 | Psychic Route 13 | Psychic | 90 |
| TM30 | Shadow Ball Strange House (moved from its original spot) | Ghost | 80 |
| TM32 | Dazzling Gleam Route 13 (was Double Team in the original game) | Fairy | 80 |
| TM33 | Reflect Nimbasa City Pokémon Center | Psychic | — |
| TM42 | Facade Marine Tube | Normal | 70 |
| TM44 | Rest Castelia City | Psychic | — |
| TM45 | Power-Up Punch Virbank Complex (was Attract in the original game) | Fighting | 50 |
| TM46 | Aura Sphere Victory Road (was Thief in the original game) | Fighting | 90 |
| TM48 | Mystical Fire Route 13 (was Round in the original game) | Fire | 65 |
| TM53 | Energy Ball Aspertia City | Grass | 90 |
| TM57 | Charge Beam Lentimas Town | Electric | 50 |
| TM66 | Power Gem Route 16 (was Payback in the original game) | Rock | 90 |
| TM67 | Retaliate Team Plasma Frigate | Normal | 70 |
| TM68 | Giga Impact Shopping Mall Nine | Normal | 150 |
| TM70 | Flash Castelia City | Normal | — |
| TM73 | Thunder Wave Nimbasa City Pokémon Center | Electric | — |
| TM77 | Psych Up Chargestone Cave (moved from its original spot) | Normal | — |
| TM78 | Bulldoze Desert Resort (moved from its original spot) | Ground | 60 |
| TM83 | Work Up Aspertia City Gym | Normal | — |
| TM85 | Play Rough Relic Passage (was Dream Eater in the original game) | Fairy | 90 |
| TM87 | Rock Climb Route 9 (was Swagger in the original game) | Rock | 80 |
| TM90 | Substitute Giants Chasm (moved from its original spot) | Normal | — |
| TM92 | Trick Room Plasma Frigate (moved from its original spot) | Psychic | — |
| TM93 | Wild Charge Route 12 (moved from its original spot) | Electric | 90 |