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Stantler
#234 · HeartGold Generations · unchanged from the official games

Stantler

NormalIntimidate, Frisk, Sap Sipper (hidden)

In HeartGold Generations: First found in Route 39 (Grass (morning / day), Lv 15-17). Its type (Normal), base stats (total 465) and abilities are the same as in the official games. 2 of its 13 level-up moves are new compared with Pokémon HeartGold & SoulSilver: Psyshield Bash and Double-Edge.

Level-up moves 13

LvMoveTypeCatPowAccPP
1Tackle
A physical attack in which the user charges and slams into the foe with its whole body.
NormalPhys4010035
3Leer
The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.
NormalStat—10030
7Astonish
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
GhostPhys3010015
10Hypnosis
The user employs hypnotic suggestion to make the target fall into a deep sleep.
PsychicStat—6020
13Stomp
The foe is stomped with a big foot. It may also make the target flinch.
NormalPhys6510020
16Sand Attack
Sand is hurled in the foe’s face, reducing its accuracy.
GroundStat—10015
21Take Down
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
NormalPhys908520
23Confuse Ray
The foe is exposed to a sinister ray that triggers confusion.
GhostStat—10010
27Calm Mind
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
PsychicStat——20
32Psyshield Bash
Cloaking itself in psychic energy, the user slams into the target. This also boosts the user’s Defense stat.
PsychicPhys709010
37Zen Headbutt
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
PsychicPhys809015
49Imprison
If the foe knows any move also known by the user, the foe is prevented from using it.
PsychicStat——10
55Double-Edge
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
NormalPhys12010015

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 42

#Move · where to get itTypePow
TM04Calm Mind
Psychic—
TM05Roar
Normal—
TM06Toxic
Poison—
TM10Hidden Power
Normal60
TM11Sunny Day
Fire—
TM15Hyper Beam
Normal150
TM16Light Screen
Psychic—
TM17Protect
Normal—
TM18Rain Dance
Water—
TM21Frustration
Normal—
TM22Solar Beam
Grass120
TM23Iron Tail
Steel100
TM24Thunderbolt
Electric90
TM25Thunder
Electric110
TM26Earthquake
Ground100
TM27Return
Normal—
TM28Dig
Ground80
TM29Psychic
Psychic90
TM30Shadow Ball
Ghost80
TM32Double Team
Normal—
TM33Reflect
Psychic—
TM34Shock Wave
Electric60
TM42Facade
Normal70
TM43Secret Power
Normal70
TM44Rest
Psychic—
TM45Attract
Normal—
TM46Thief
Dark60
TM48Skill Swap
Psychic—
TM53Energy Ball
Grass90
TM57Charge Beam
Electric50
TM58Endure
Normal—
TM68Giga Impact
Normal150
TM70Flash
Normal—
TM73Thunder Wave
Electric—
TM77Psych Up
Normal—
TM78Captivate
Normal—
TM82Sleep Talk
Normal—
TM83Natural Gift
Normal—
TM85Dream Eater
Psychic100
TM87Swagger
Normal—
TM90Substitute
Normal—
TM92Trick Room
Psychic—

Where to find Stantler

AreaMethodLevel
Route 39Grass (morning / day)15-175% rare
Route 39Grass (morning / day, Hoenn Sound)15-175% rare
Route 39Grass (morning / day, Sinnoh Sound)15-175% rare

Other changes in this game

  • Evolves into Wyrdeer — on levelling up while it knows Psyshield Bash
  • Egg moves: Spite, Disable, Bite, Swagger, Psych Up, Extrasensory, Thrash, Double Kick, Zen Headbutt, Megahorn
  • Tutor moves: Mud-Slap, Snore, Spite, Signal Beam, Zen Headbutt, Last Resort, Bounce, Sucker Punch, Swift, Uproar, Gravity, Role Play, Headbutt