Stantler in Emerald Kaizo
Normal — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Abilities loses Frisk, Sap Sipper
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Egg moves: Spite, Disable, Bite, Swagger, Psych Up, Extrasensory
Stantler in other guides
The same Pokémon, as 17 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedLazarusGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald ImperiumPolished CrystalBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Stantler
| Area | Method | Level | |
|---|---|---|---|
| Route 114 | Grass | 34 | |
| Route 121 | Grass | 50 | 5% rare |
| Fallarbor Town | Grass | 34 | |
| Safari Zone Southeast | Grass | 5-100 | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Sand Attack Reduces the foe's accuracy by hurling sand in its face. | Ground | Stat | — | 100 | 5 |
| 5 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 13 | Disable Psychically disables one of the foe's moves. | Normal | Stat | — | 100 | 20 |
| 19 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 25 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 70 | 95 | 25 |
| 31 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 90 | 16 |
| 37 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 100 | 16 |
| 43 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 70 | 24 |
| 49 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 24 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (26)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind | Psychic | — |
| TM05 | Roar | Normal | — |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 1 |
| TM11 | Sunny Day | Fire | — |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | 103 |
| TM22 | Solar Beam | Grass | 120 |
| TM23 | Iron Tail | Steel | 100 |
| TM24 | Thunderbolt | Electric | 95 |
| TM25 | Thunder | Electric | 120 |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | 103 |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM33 | Reflect | Psychic | — |
| TM34 | Shock Wave | Electric | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 40 |
| TM48 | Skill Swap | Psychic | — |
| HM05 | Flash | Normal | — |