#439 · HeartGold Generations · changed in this game
Mime Jr.
PsychicFairySoundproof, Filter
In HeartGold Generations: It is not in any of this guide's encounter tables. Its type (Psychic / Fairy) and base stats (total 310) are the same as in the official games. Abilities: it loses Technician. 5 of its 23 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Pound and Protect.
Level-up moves 25
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Pound The foe is physically pounded with a long tail or a foreleg, etc. | Normal | Phys | 40 | 100 | 35 |
| 1 | Copycat The user mimics the move used immediately before it. The move fails if no other move has been used yet. | Normal | Stat | — | — | 20 |
| 1 | Barrier The user throws up a sturdy wall that sharply raises its Defense stat. | Psychic | Stat | — | — | 20 |
| 1 | Confusion The foe is hit by a weak telekinetic force. It may also leave the foe confused. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Tickle The user tickles the foe into laughing, reducing its Attack and Defense stats. | Normal | Stat | — | 100 | 20 |
| 4 | Copycat The user mimics the move used immediately before it. The move fails if no other move has been used yet. | Normal | Stat | — | — | 20 |
| 8 | Meditate The user meditates to awaken the power deep within its body and raise its Attack stat. | Psychic | Stat | — | — | 40 |
| 11 | Double Slap The foe is slapped repeatedly, back and forth, two to five times in a row. | Normal | Phys | 15 | 85 | 10 |
| 12 | Encore The user compels the foe to keep using only the move it last used for three to seven turns. | Normal | Stat | — | 100 | 5 |
| 12 | Confusion The foe is hit by a weak telekinetic force. It may also leave the foe confused. | Psychic | Spec | 50 | 100 | 25 |
| 20 | Protect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Normal | Stat | — | — | 10 |
| 23 | Baton Pass The user switches places with a party Pokémon in waiting, passing along any stat changes. | Normal | Stat | — | — | 40 |
| 24 | Mimic The user copies the move last used by the foe. The move can be used for the rest of the battle. | Normal | Stat | — | — | 10 |
| 26 | Psybeam The foe is attacked with a peculiar ray. It may also leave the target confused. | Psychic | Spec | 65 | 100 | 20 |
| 27 | Recycle The user recycles a held item that has been used in battle so it can be used again. | Normal | Stat | — | — | 10 |
| 28 | Role Play The user mimics the foe completely, copying the foe’s natural ability. | Psychic | Stat | — | — | 10 |
| 29 | Light Screen A wondrous wall of light is put up to suppress damage from special attacks for five turns. | Psychic | Stat | — | — | 30 |
| 29 | Reflect A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | Psychic | Stat | — | — | 20 |
| 29 | Substitute The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Normal | Stat | — | — | 10 |
| 36 | Trick The user catches the foe off guard and swaps the foe’s held item with its own. | Psychic | Stat | — | 100 | 10 |
| 40 | Sucker Punch This move enables the user to attack first. It fails if the foe is not readying an attack, however. | Dark | Phys | 70 | 100 | 5 |
| 42 | Safeguard The user creates a protective field that prevents status problems for five turns. | Normal | Stat | — | — | 25 |
| 43 | Psychic The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat. | Psychic | Spec | 90 | 100 | 10 |
| 44 | Dazzling Gleam The user damages opposing Pokémon by emitting a powerful flash. | Fairy | Spec | 80 | 100 | 10 |
| 52 | Teeter Dance The user performs a wobbly dance that confuses all the Pokémon in battle. | Normal | Stat | — | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 0
| # | Move · where to get it | Type | Pow |
|---|
Where to find Mime Jr.
Not found in the wild — evolve or trade for it.
Other changes in this game
- Evolves into Mr. Mime — on levelling up while it knows Mimic
- Egg moves: Future Sight, Hypnosis, Mimic, Psych Up, Fake Out, Trick, Confuse Ray, Wake-Up Slap, Teeter Dance, Healing Wish, Charm, Nasty Plot