Mime Jr. in Pokémon Radical Red
#439 · Psychic / Fairy · see locations below
PsychicFairy
Abilities
Soundproof, Filter, Technician (hidden)
Base stats
Other changes in this hack
- Egg moves: Future Sight, Hypnosis, Mimic, Fake Out, Trick, Confuse Ray, Wake-Up Slap, Teeter Dance, Healing Wish, Charm, Nasty Plot, Power Split, Magic Room, Icy Wind, Psychic Terrain
- Move tutors: Seed Bomb, Zen Headbutt, Hidden Power, Taunt, Ice Beam, Electroweb, Giga Drain, Thunder, Brick Break, Reflect, Flamethrower, High Horsepower, Fire Blast, Rock Tomb, Expanding Force, Rising Voltage, Poltergeist, Dual Chop, Knock Off, Thunder Punch, Dark Pulse, X-Scissor, Fire Punch, Dual Wingbeat, Dazzling Gleam, Cut, Strength
- Wild held items: Leppa Berry
- Evolves into Mr. Mime on Level Up with the move Mimic
- Evolves into Mr. Mime at Level 35
- Evolves into Mr. Mime (Galar) with a Ice Stone
Where to find Mime Jr.
| Area | Method | Level | |
|---|---|---|---|
| Route 9 | Grass (Day) | 25-27 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Barrier The user creates a sturdy wall that sharply raises its Defense stat. | Psychic | Stat | — | — | 20 |
| 1 | Confusion A weak telekinetic attack that may also leave the foe confused. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Pound A physical attack delivered with a long tail or a foreleg, etc. | Normal | Phys | 40 | 100 | 35 |
| 1 | Tickle The foe is made to laugh, reducing its Attack and Defense stats. | Normal | Stat | — | 100 | 20 |
| 4 | Copycat The user mimics the last move used. Fails if no move has been used yet. | Normal | Stat | — | — | 20 |
| 8 | Meditate The user meditates to awaken its power and raise its Attack stat. | Psychic | Stat | — | — | 40 |
| 11 | Double Slap The foe is slapped repeatedly, back and forth, two to five times. | Normal | Phys | 15 | 100 | 10 |
| 15 | Mimic The user copies the move last used by the foe for the rest of the battle. | Normal | Stat | — | — | 10 |
| 18 | Encore Makes the foe use the move it last used repeatedly for two to six turns. | Normal | Stat | — | 100 | 5 |
| 22 | Light Screen A wall of light cuts damage from Sp. Atk attacks for five turns. | Psychic | Stat | — | — | 30 |
| 22 | Reflect A wall of light cuts damage from physical attacks for five turns. | Psychic | Stat | — | — | 20 |
| 25 | Psybeam A peculiar ray is shot at the foe. It may leave the foe confused. | Psychic | Spec | 65 | 100 | 20 |
| 29 | Substitute The user creates a decoy using one- quarter of its full HP. | Normal | Stat | — | — | 10 |
| 32 | Recycle A move that recycles a used item for use once more. | Normal | Stat | — | — | 10 |
| 36 | Taunt The foe is taunted into a rage that allows it to use only attack moves. | Dark | Stat | — | 100 | 20 |
| 39 | Psychic A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | Psychic | Spec | 90 | 100 | 10 |
| 43 | Role Play The user mimics the foe completely and copies the foe's ability. | Psychic | Stat | — | — | 10 |
| 50 | Safeguard It protects the user's party from all status problems for five turns. | Normal | Stat | — | — | 25 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (26)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Celadon City Game Corner Exchange — for sale | Poison | — |
| TM10 | Hidden Power Silph Co. 1F | Normal | 60 |
| TM12 | Taunt Rocket Hideout B2F | Dark | — |
| TM16 | Light Screen Celadon City Game Corner Exchange — for sale | Psychic | — |
| TM17 | Protect Celadon City Game Corner Exchange — for sale | Normal | — |
| TM21 | Icy Wind Cerulean City Poke Mart — for sale | Ice | 55 |
| TM24 | Thunderbolt Celadon City Game Corner Exchange — for sale | Electric | 90 |
| TM25 | Thunder Power Plant | Electric | 110 |
| TM27 | Return Route 12 Gatehouse 2F | Normal | 1 |
| TM29 | Psychic Saffron City Mr. Psychic's House | Psychic | 90 |
| TM30 | Shadow Ball Lavender Town Mr. Fuji's House | Ghost | 80 |
| TM31 | Brick Break S.S. Anne 1F Room 2 | Fighting | 75 |
| TM33 | Reflect Celadon City Game Corner Exchange — for sale | Psychic | — |
| TM42 | Facade Route 10 | Normal | 70 |
| TM44 | Rest Diglett's Cave B1F | Psychic | — |
| TM46 | Thief Diglett's Cave 1F | Dark | 60 |
| TM55 | Expanding Force Safari Zone Area 4 | Psychic | 80 |
| TM60 | Drain Punch Saffron City Fighting Dojo | Fighting | 75 |
| TM73 | Thunder Wave Silph Co. 2F | Electric | — |
| TM82 | Sleep Talk Celadon City Game Corner Exchange — for sale | Normal | — |
| TM85 | Future Sight Route 13 | Psychic | 120 |
| TM86 | Grass Knot Celadon City Gym | Grass | 1 |
| TM102 | Dazzling Gleam Celadon City Game Corner Exchange — for sale | Fairy | 80 |
| TM104 | Psyshock Underground Path Horizontal | Psychic | 80 |
| TM116 | Trick Room Saffron City Gym | Psychic | — |
| HM05 | Flash Route 2 Gatehouse | Electric | 60 |