Mime Jr. in Inclement Emerald
Psychic / Fairy — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Egg moves: Future Sight, Hypnosis, Mimic, Fake Out, Trick, Confuse Ray, Wake Up Slap, Teeter Dance, Healing Wish, Charm, Nasty Plot, Power Split, Magic Room, Icy Wind, Psychic Terrain
- Move tutors: Covet, Shock Wave, Snatch, Mimic, Mud-Slap, Signal Beam, Dynamic Punch, Uproar, Psych Up, Icy Wind, Body Slam, Swagger, Role Play, Trick, Double-Edge, Helping Hand, Baton Pass, Nasty Plot, Stored Power, Encore, Misty Terrain, Psychic Terrain, Teleport
- Evolves into Mr. Mime while it knows Mimic
Mime Jr. in other guides
The same Pokémon, as 14 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedGaiaBlaze Black 2 Redux & Volt White 2 ReduxElite ReduxEmerald ImperiumPolished CrystalBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt White
Where to find Mime Jr.
| Area | Method | Level | |
|---|---|---|---|
| Dewford Manor | Grass | Scales |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Barrier Creates a barrier that sharply raises Defense. | Psychic | Stat | — | — | 20 |
| 1 | Copycat The user mimics the last move used by a foe. | Normal | Stat | — | — | 20 |
| 1 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 1 | Tickle Makes the foe laugh to lower Attack and Defense. | Normal | Stat | — | 100 | 20 |
| 4 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 40 |
| 8 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 8 | Meditate Meditates in a peaceful fashion to raise Attack. | Psychic | Stat | — | — | 40 |
| 11 | DoubleSlap Repeatedly slaps the foe 2 to 5 times. | Normal | Phys | 15 | 85 | 10 |
| 12 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 16 | Role Play Mimics the target and copies its special ability. | Psychic | Stat | — | — | 10 |
| 20 | Protect Evades attack, but may fail if used in succession. | Normal | Stat | — | — | 10 |
| 24 | Recycle Recycles a used item for one more use. | Normal | Stat | — | 100 | 10 |
| 28 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 29 | Substitute Creates a decoy using 1/4 of the user's maximum HP. | Normal | Stat | — | — | 10 |
| 32 | Mimic Copies a move used by the foe during one battle. | Normal | Stat | — | — | 10 |
| 36 | Light Screen Creates a wall of light that lowers Sp. Atk damage. | Psychic | Stat | — | — | 30 |
| 36 | Reflect Creates a wall of light that weakens physical attacks. | Psychic | Stat | — | — | 20 |
| 36 | Safeguard A mystical force prevents all status problems. | Normal | Stat | — | — | 25 |
| 36 | Trick Tricks the foe into trading held items. | Psychic | Stat | — | 100 | 10 |
| 40 | Sucker Punch Strikes first if the foe is preparing an attack. | Dark | Phys | 70 | 100 | 5 |
| 44 | Dazzling Gleam Damages foes by emitting a bright flash. | Fairy | Spec | 80 | 100 | 10 |
| 48 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 52 | Teeter Dance Confuses all Pokémon on the scene. | Normal | Stat | — | 100 | 20 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (31)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not placed on any map — the source doesn't say where this one comes from | Fighting | 150 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not placed on any map — the source doesn't say where this one comes from | Poison | — |
| TM10 | Hidden Power Fortree City — House 2 | Normal | 60 |
| TM11 | Sunny Day Not placed on any map — the source doesn't say where this one comes from | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not placed on any map — the source doesn't say where this one comes from | Water | — |
| TM20 | Safeguard Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Not placed on any map — the source doesn't say where this one comes from | Normal | 1 |
| TM22 | Solar Beam Not placed on any map — the source doesn't say where this one comes from | Grass | 120 |
| TM24 | Thunderbolt Mauville City | Electric | 90 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Not placed on any map — the source doesn't say where this one comes from | Psychic | 90 |
| TM30 | Shadow Ball Not placed on any map — the source doesn't say where this one comes from | Ghost | 80 |
| TM31 | Brick Break Not placed on any map — the source doesn't say where this one comes from | Fighting | 75 |
| TM32 | Double Team Route 113 | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map — the source doesn't say where this one comes from | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM48 | Skill Swap Not placed on any map — the source doesn't say where this one comes from | Psychic | — |
| TM49 | Sleep Talk Fortree City — House 2 | Normal | — |
| TM54 | Psyshock Not placed on any map — the source doesn't say where this one comes from | Psychic | 80 |
| TM57 | Charge Beam Slateport City | Electric | 50 |
| TM58 | Endure Slateport City — Pokemon Fan Club | Normal | — |