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Dusknoir
#477 · HeartGold Generations · unchanged from the official games

Dusknoir

GhostPressure, Frisk (hidden)

In HeartGold Generations: Not in the wild: evolve Dusclops with Reaper Cloth. Its type (Ghost), base stats (total 525) and abilities are the same as in the official games. 3 of its 22 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Hex and Shadow Ball.

Level-up moves 27

LvMoveTypeCatPowAccPP
1Shadow Punch
The user throws a punch at the foe from the shadows. The punch lands without fail.
GhostPhys60—20
1Fire Punch
The foe is punched with a fiery fist. It may leave the target with a burn.
FirePhys7510015
1Ice Punch
The foe is punched with an icy fist. It may leave the target frozen.
IcePhys7510015
1Thunder Punch
The foe is punched with an electrified fist. It may leave the target with paralysis.
ElectricPhys7510015
1Gravity
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.
PsychicStat——5
1Bind
A long body or tentacles are used to bind and squeeze the foe for two to five turns.
NormalPhys158520
1Astonish
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
GhostPhys3010015
1Leer
The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.
NormalStat—10030
1Disable
For several turns, this move prevents the foe from using the move it last used.
NormalStat—10020
1Shadow Sneak
The user extends its shadow and attacks the foe from behind. This move always goes first.
GhostPhys4010030
1Future Sight
Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
PsychicSpec12010010
1Night Shade
The user makes the foe see a mirage. It inflicts damage matching the user’s level.
GhostSpec—10015
6Disable
For several turns, this move prevents the foe from using the move it last used.
NormalStat—10020
9Astonish
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
GhostPhys3010015
14Foresight
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
NormalStat——40
16Night Shade
The user makes the foe see a mirage. It inflicts damage matching the user’s level.
GhostSpec—10015
17Shadow Sneak
The user extends its shadow and attacks the foe from behind. This move always goes first.
GhostPhys4010030
20Confuse Ray
The foe is exposed to a sinister ray that triggers confusion.
GhostStat—10010
22Pursuit
An attack move that inflicts double damage if used on a foe that is switching out of battle.
DarkPhys4010020
24Will-O-Wisp
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
FireStat—8515
34Curse
A move that works differently for the Ghost type than for all the other types.
GhostStat——10
35Hex
This attack does double damage to a target affected by a status problem.
GhostSpec6510010
37Payback
If the user can use this attack after the foe attacks, its power is doubled.
DarkPhys5010010
39Mean Look
The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
NormalStat——5
43Shadow Ball
The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
GhostSpec8010015
54Destiny Bond
When this move is used, if the user faints, the foe that landed the knockout hit also faints.
GhostStat——5
55Future Sight
Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
PsychicSpec12010010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 48

#Move · where to get itTypePow
TM01Focus Punch
Fighting150
TM04Calm Mind
Psychic—
TM06Toxic
Poison—
TM10Hidden Power
Normal60
TM11Sunny Day
Fire—
TM12Taunt
Dark—
TM13Ice Beam
Ice90
TM14Blizzard
Ice110
TM15Hyper Beam
Normal150
TM17Protect
Normal—
TM18Rain Dance
Water—
TM21Frustration
Normal—
TM26Earthquake
Ground100
TM27Return
Normal—
TM29Psychic
Psychic90
TM30Shadow Ball
Ghost80
TM31Brick Break
Fighting75
TM32Double Team
Normal—
TM39Rock Tomb
Rock60
TM41Torment
Dark—
TM42Facade
Normal70
TM43Secret Power
Normal70
TM44Rest
Psychic—
TM45Attract
Normal—
TM46Thief
Dark60
TM48Skill Swap
Psychic—
TM49Snatch
Dark—
TM52Focus Blast
Fighting120
TM56Fling
Dark—
TM57Charge Beam
Electric50
TM58Endure
Normal—
TM61Will-O-Wisp
Fire—
TM63Embargo
Dark—
TM66Payback
Dark50
TM68Giga Impact
Normal150
TM70Flash
Normal—
TM77Psych Up
Normal—
TM78Captivate
Normal—
TM79Dark Pulse
Dark80
TM80Rock Slide
Rock75
TM82Sleep Talk
Normal—
TM83Natural Gift
Normal—
TM85Dream Eater
Psychic100
TM87Swagger
Normal—
TM90Substitute
Normal—
TM92Trick Room
Psychic—
HM04Strength
Normal80
HM06Rock Smash
Fighting40

Where to find Dusknoir

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Tutor moves: Mud-Slap, Icy Wind, Thunder Punch, Fire Punch, Ice Punch, Ominous Wind, Snore, Spite, Trick, Sucker Punch, Pain Split, Gravity, Headbutt