#340 · Pokémon Exceeded · unchanged from the official games
Whiscash
WaterGroundOblivious, Anticipation, Sheer Force (hidden)
In Exceeded: First found in Meteor Falls (Super Rod), and in 2 more areas. Its type (Water / Ground) and base stats (total 468) are the same as in the official games. 8 of its 20 level-up moves are new compared with Pokémon Emerald, including Thrash and Belch.
Level-up moves 27
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 90 | 100 | 20 |
| 1 | Belch Ups damage for each berry eaten. Halves if none. | Poison | Phys | 120 | 90 | 10 |
| 1 | Mud Sport Covers the user in mud to raise electrical resistance. | Ground | Stat | — | 100 | 15 |
| 1 | Mud-Slap Can hit Flying foes. Reduce its accuracy. | Ground | Spec | 20 | 100 | 10 |
| 1 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | — | — | 5 |
| 1 | Snore Can be used while asleep and deals double damage. | Normal | Spec | 50 | 100 | 15 |
| 1 | Spicy Breath Ups damage and burn chance for each berry eaten. | Fire | Phys | 60 | 100 | 20 |
| 1 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 90 | 100 | 20 |
| 1 | Tickle Makes the foe laugh to lower Attack and Defense. | Normal | Stat | — | 100 | 20 |
| 1 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 1 | Water Sport The user becomes soaked to raise resistance to fire. | Water | Stat | — | 100 | 15 |
| 1 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 90 | 15 |
| 6 | Mud Sport Covers the user in mud to raise electrical resistance. | Ground | Stat | — | 100 | 15 |
| 6 | Water Sport The user becomes soaked to raise resistance to fire. | Water | Stat | — | 100 | 15 |
| 9 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 13 | Mud Bomb Can hit Flying foes. Lowers foe accuracy. | Ground | Spec | 65 | 100 | 10 |
| 17 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 17 | Water Pulse Attacks with ultrasonic waves. May confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 22 | Magnitude A ground-shaking attack of random intensity. | Ground | Phys | 1 | 100 | 30 |
| 29 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | — | — | 5 |
| 29 | Snore Can be used while asleep and deals double damage. | Normal | Spec | 50 | 100 | 15 |
| 30 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 90 | 15 |
| 31 | Aqua Tail The user swings its tail like a wave to attack. | Water | Phys | 90 | 100 | 10 |
| 36 | Muddy Water Can hit Flying foes. May lower speed. | Ground | Spec | 90 | 95 | 10 |
| 39 | Earthquake A powerful quake, but has no effect on flying foes. | Ground | Phys | 100 | 100 | 10 |
| 48 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 55 | Fissure Knocks down the foe's held item to prevent its use. | Ground | Phys | 120 | 70 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 27
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F | Water | 60 |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM07 | Hail Not handed out, sold or hidden anywhere in this game's own map data | Ice | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM13 | Ice Beam Mauville City — Game Corner | Ice | 95 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM37 | Sandstorm Not handed out, sold or hidden anywhere in this game's own map data | Rock | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| TM68 | Chilling Water Not handed out, sold or hidden anywhere in this game's own map data | Water | 50 |
| HM03 | Surf Petalburg City — Wally's House | Water | 90 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
| HM07 | Waterfall Sootopolis City | Water | 80 |
| HM08 | Dive Mossdeep City — Steven's House | Water | 80 |
Where to find Whiscash
| Area | Method | Level | |
|---|---|---|---|
| Meteor Falls | Super Rod | ||
| Route 111 | Super Rod | 5% rare | |
| Route 111 | Surf | ||
| Route 120 | Super Rod |
Other changes in this game
- Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
- Innates (always active): Electrocytes, Galvanize, Dry Skin
- What the innates do: Electrocytes — Adds Electric-type to Pokémon. · Galvanize — Normal moves turn Electric. · Dry Skin — Prefers moisture to heat.
- Abilities you pick one of: Oblivious — Prevents attraction. · Anticipation — Senses dangerous moves. · Sheer Force — Trades effects for power.
- Hidden ability: Sheer Force
- How its abilities arrive: Oblivious from the start; Anticipation at Lv 8; Electrocytes at Lv 14; Dry Skin at Lv 20; Sheer Force at Lv 26; Galvanize at Lv 29
- Tutor moves: Double-Edge, Endure, Icy Wind, Mimic, Mud-Slap, Rock Slide, Sleep Talk, Snore, Substitute, Swagger, Water Ball
- Egg groups: Water 2
- Catch rate 75