Whiscash
#092 · Pokémon Emerald Seaglass · unchanged from the official games

Whiscash

WaterGroundOblivious, Anticipation, Hydration (hidden)

In Emerald Seaglass: First found in Meteor Falls (Super Rod, Lv 25-45), and in 3 more areas. Its type (Water / Ground), base stats (total 468) and abilities are the same as in the official games. 9 of its 21 level-up moves are new compared with Pokémon Emerald, including Belch and Dragon Dance.

Level-up moves 26

LvMoveTypeCatPowAccPP
1Belch
Lets out a loud belch. Must eat a Berry to use it.
PoisonSpec1209010
1Dragon Dance
A mystical dance that ups Attack and Speed.
DragonStat——20
1Mud Sport
Covers the user in mud to raise electrical resistance.
GroundStat—10015
1Mud-Slap
Hurls mud in the foe's face to reduce its accuracy.
GroundSpec2010010
1Thrash On evolution
A rampage of 2 to 3 turns that confuses the user.
NormalPhys12010010
1Thrash
A rampage of 2 to 3 turns that confuses the user.
NormalPhys12010010
1Tickle
Makes the foe laugh to lower Attack and Defense.
NormalStat—10020
1Water Gun
Squirts water to attack the foe.
WaterSpec4010025
1Water Sport
The user becomes soaked to raise resistance to fire.
WaterStat—10015
1Zen Headbutt
Hits with a strong head- butt. May cause flinching.
PsychicPhys809015
6Mud Sport
Covers the user in mud to raise electrical resistance.
GroundStat—10015
6Water Sport
The user becomes soaked to raise resistance to fire.
WaterStat—10015
9Water Gun
Squirts water to attack the foe.
WaterSpec4010025
13Mud Bomb
Throws a blob of mud to damage and cut accuracy.
GroundSpec658510
15Amnesia
Forgets about something and sharply raises Sp. Def.
PsychicStat——20
17Water Pulse
Attacks with ultrasonic waves. May confuse the foe.
WaterSpec6010020
20Magnitude
A ground-shaking attack of random intensity.
GroundPhys110030
23Flip Turn
Attacks and rushes back to switch with a party Pokémon.
WaterPhys6010020
25Rest
The user sleeps for 2 turns, restoring HP and status.
PsychicStat——5
25Snore
A loud attack that can be used only while asleep.
NormalSpec5010015
28Aqua Tail
The user swings its tail like a wave to attack.
WaterPhys909010
34Earthquake
A powerful quake, but has no effect on flying foes.
GroundPhys10010010
39Muddy Water
Attacks with muddy water. May lower accuracy.
WaterSpec8510010
42Dragon Dance
A mystical dance that ups Attack and Speed.
DragonStat——20
45Future Sight
Heightens inner power to strike 2 turns later.
PsychicSpec12010010
52Fissure
A one-hit KO move that drops the foe in a fissure.
GroundPhys1305

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 18

#Move · where to get itTypePow
TM03Water Pulse
Sootopolis City (shop)
Water60
TM06Toxic
Sootopolis City (shop)
Poison—
TM07Hail
Sootopolis City (shop)
Ice—
TM11Sunny Day
Sootopolis City (shop)
Fire—
TM13Ice Beam
Sootopolis City Gym
Ice90
TM14Blizzard
Lilycove City (shop)
Ice110
TM15Hyper Beam
Lilycove City (shop)
Normal150
TM17Protect
Lilycove City (shop)
Normal—
TM18Rain Dance
Sootopolis City (shop)
Water—
TM26Earthquake
Sootopolis City (shop)
Ground100
TM32Double Team
Sootopolis City (shop)
Normal—
TM37Sandstorm
Sootopolis City (shop)
Rock—
TM39Rock Tomb
Rustboro City Gym
Rock60
TM40Aerial Ace
Fortree City Gym
Flying60
TM42Facade
Petalburg City Gym
Normal70
TM44Rest
Lilycove City
Psychic—
TM45Attract
Lilycove City
Normal—
TM56Stomping Tantrum
Not handed out or hidden anywhere in the game's own map scripts — not placed
Ground75

Where to find Whiscash

AreaMethodLevel
Meteor FallsSuper Rod25-45
Pacifidlog TownSurf5-455% rare
Route 114Surf5-35
Victory RoadSuper Rod25-45