#340 · Pokémon Emerald Rule-ette · unchanged from the official games
Whiscash
WaterGroundOblivious, Anticipation, Hydration (hidden)
In Emerald Rule-ette: First found in Meteor Falls (Super Rod, Lv 25-45), and in 1 more area. Its type (Water / Ground), base stats (total 468) and abilities are the same as in the official games. 6 of its 15 level-up moves are new compared with Pokémon Emerald, including Belch and Thrash.
Level-up moves 15
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Belch Lets out a loud belch. Must eat a Berry to use it. | Poison | Spec | 120 | 90 | 10 |
| 1 | Mud-Slap Hurls mud in the foe's face to reduce its accuracy. | Ground | Spec | 20 | 100 | 10 |
| 1 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | — | — | 5 |
| 1 | Snore A loud attack that can only be used asleep. May flinch. | Normal | Spec | 50 | 100 | 15 |
| 1 | Thrash On evolution A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 120 | 100 | 10 |
| 1 | Tickle Makes the foe laugh to lower Attack and Defense. | Normal | Stat | — | 100 | 20 |
| 1 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 1 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 90 | 15 |
| 12 | Water Pulse Attacks with ultrasonic waves. May confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 18 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 24 | Aqua Tail The user swings its tail like a wave to attack. | Water | Phys | 90 | 90 | 10 |
| 33 | Muddy Water Attacks with muddy water. May lower accuracy. | Water | Spec | 90 | 85 | 10 |
| 40 | Earthquake A powerful quake that hits all other POKéMON. | Ground | Phys | 100 | 100 | 10 |
| 48 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 56 | Fissure A one-hit KO move that drops the foe in a fissure. | Ground | Phys | 1 | 30 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 22
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F (pick up) | Water | 60 |
| TM06 | Toxic Fiery Path (pick up) | Poison | — |
| TM07 | Hail Shoal Cave — Low Tide Ice Room (pick up) | Ice | — |
| TM11 | Sunny Day Scorched Slab (pick up) | Fire | — |
| TM13 | Ice Beam Mauville City — Game Corner (pick up); Abandoned Ship — Room B1F (pick up) | Ice | 90 |
| TM14 | Blizzard Lilycove City — Department Store 4F (buy) | Ice | 110 |
| TM15 | Hyper Beam Lilycove City — Department Store 4F (buy) | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F (buy) | Normal | — |
| TM18 | Rain Dance Abandoned Ship — Hidden Floor Rooms (pick up) | Water | — |
| TM26 | Earthquake Seafloor Cavern — Room 9 (pick up) | Ground | 100 |
| TM32 | Double Team Mauville City — Game Corner (pick up); Route 113 (hidden) | Normal | — |
| TM37 | Sandstorm Route 111 (pick up) | Rock | — |
| TM39 | Rock Tomb Rustboro City Gym (pick up) | Rock | 60 |
| TM40 | Aerial Ace Fortree City Gym (pick up) | Flying | 60 |
| TM42 | Facade Petalburg City Gym (pick up) | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 (pick up) | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby (pick up) | Normal | — |
| HM03 | Surf Petalburg City — Wally's House (pick up) | Water | 90 |
| HM04 | Strength Rusturf Tunnel (pick up) | Normal | 80 |
| HM06 | Rock Smash Route 111 — Winstrate Family's House (pick up) | Fighting | 40 |
| HM07 | Waterfall Sootopolis City (pick up) | Water | 80 |
| HM08 | Dive Mossdeep City — Steven's House (pick up) | Water | 80 |
Where to find Whiscash
| Area | Method | Level | |
|---|---|---|---|
| Meteor Falls | Super Rod | 25-45 | |
| Victory Road | Super Rod | 25-45 |