Whiscash in Sacred Gold & Storm Silver
#340 · Water / Ground · see locations below
WaterGround
Abilities
Oblivious, Anticipation
Base stats
Where to find Whiscash
| Area | Method | Level | |
|---|---|---|---|
| Dark Cave (Violet Side) | Super Rod | — | |
| Violet City | Swarm | — | |
| Violet City | Swarm | — | |
| Violet City | Swarm | — | |
| Union Cave (1F) | Super Rod | — | |
| Union Cave (B1F) | Super Rod | — | |
| Union Cave (B2F) | Super Rod | — | |
| Slowpoke Well (1F) | Super Rod | — | |
| Slowpoke Well (B1F) | Super Rod | — | |
| Dark Cave (Blackthorn Side) | Super Rod | — | |
| Mt. Mortar (1F) | Super Rod | — | 5% rare |
| Mt. Mortar (1F-3) | Super Rod | — | 5% rare |
| Mt. Mortar (B1F) | Super Rod | — | 5% rare |
| Cerulean Cave (B2F) | Good Rod | — | |
| Cerulean Cave (B2F) | Super Rod | — | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Mud Sport Halves all Electric-type damage. | Ground | Stat | — | — | 15 |
| 1 | Mud-Slap Has a chance to lower the target’s accuracy by one stage. | Ground | Spec | 20 | 100 | 10 |
| 1 | Tickle Lowers the target’s Attack and Defense by one stage. | Normal | Stat | — | 100 | 20 |
| 1 | Water Sport Halves all Fire-type damage. | Water | Stat | — | — | 15 |
| 1 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 6 | Mud Sport Halves all Electric-type damage. | Ground | Stat | — | — | 15 |
| 6 | Water Sport Halves all Fire-type damage. | Water | Stat | — | — | 15 |
| 10 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 14 | Mud Bomb Has a chance to lower the target’s accuracy by one stage. | Ground | Spec | 65 | 85 | 10 |
| 18 | Amnesia Raises the user’s Special Defense by two stages. | Psychic | Stat | — | — | 20 |
| 22 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 26 | Magnitude Power varies randomly from 10 to 150. | Ground | Phys | — | 100 | 30 |
| 33 | Rest User sleeps for two turns, completely healing itself. | Psychic | Stat | — | — | 5 |
| 33 | Snore Has a chance to make the target flinch. Only works if the user is sleeping. | Normal | Spec | 40 | 100 | 15 |
| 39 | Aqua Tail Inflicts regular damage with no additional effect. | Water | Phys | 90 | 90 | 10 |
| 45 | Earthquake Inflicts regular damage and can hit Dig users. | Ground | Phys | 100 | 100 | 10 |
| 51 | Future Sight Hits the target two turns later. | Psychic | Spec | 100 | 100 | 10 |
| 57 | Fissure Causes a one-hit KO. | Ground | Phys | — | 30 | 5 |
| 63 | Dragon Dance** Raises the user’s Attack and Speed by one stage. | Dragon | Stat | — | — | 20 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (33)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Also received from a Fisherman in Route 32's Pokémon Center. | Water | 60 |
| TM06 | Toxic Automatically obtained after defeating Petrel in the Cliff Cave. | Poison | — |
| TM07 | Hail Also buyable from the shop in Mahogany Town. | Ice | — |
| TM10 | Hidden Power Received as a reward in the Ruins of Alph for capturing 7 different types of Unown. | Normal | 1 |
| TM13 | Ice Beam Also found in Ice Path. Reduced to 4,000 Coins in Goldenrod Game Corner. | Ice | 95 |
| TM14 | Blizzard Unchanged from HeartGold and SoulSilver | Ice | 120 |
| TM15 | Hyper Beam Unchanged from HeartGold and SoulSilver | Normal | 150 |
| TM17 | Protect Unchanged from HeartGold and SoulSilver | Normal | — |
| TM18 | Rain Dance Also buyable from the shop in Mahogany Town. | Water | — |
| TM21 | Frustration Unchanged from HeartGold and SoulSilver | Normal | — |
| TM26 | Earthquake Purchasable in Celadon City. | Ground | 100 |
| TM27 | Return Unchanged from HeartGold and SoulSilver | Normal | — |
| TM32 | Double Team Unchanged from HeartGold and SoulSilver | Normal | — |
| TM37 | Sandstorm Also buyable from shop in Mahogany Town. | Rock | — |
| TM39 | Rock Tomb Unchanged from HeartGold and SoulSilver | Rock | 50 |
| TM42 | Facade Unchanged from HeartGold and SoulSilver | Normal | 70 |
| TM43 | Secret Power Unchanged from HeartGold and SoulSilver | Normal | 70 |
| TM44 | Rest Unchanged from HeartGold and SoulSilver | Psychic | — |
| TM45 | Attract Also purchasable in Vermilion City. | Normal | — |
| TM58 | Endure Unchanged from HeartGold and SoulSilver | Normal | — |
| TM68 | Giga Impact Unchanged from HeartGold and SoulSilver | Normal | 150 |
| TM71 | Stone Edge Obtainable from a man in Indigo Plateau; purchasable in Celadon City. | Rock | 100 |
| TM78 | Captivate Unchanged from HeartGold and SoulSilver | Normal | — |
| TM80 | Rock Slide Also in Ruins of Alph, behind the 'LIGHT' door. | Rock | 75 |
| TM82 | Sleep Talk Unchanged from HeartGold and SoulSilver | Normal | — |
| TM83 | Natural Gift Removed from Goldenrod Mart. | Normal | — |
| TM87 | Swagger Unchanged from HeartGold and SoulSilver | Normal | — |
| TM90 | Substitute Unchanged from HeartGold and SoulSilver | Normal | — |
| HM03 | Surf Ecruteak Dance Theatre, after the Kimono Girls — needs the Fog Badge to use | Water | 95 |
| HM04 | Strength Where HeartGold and SoulSilver left it — needs the Plain Badge to use | Rock | 60 |
| HM05 | Whirlpool From Lance in the Team Rocket hideout — needs the Glacier Badge to use | Water | 35 |
| HM06 | Rock Smash Where HeartGold and SoulSilver left it — needs the Zephyr Badge to use | Fighting | 60 |
| HM07 | Waterfall Where HeartGold and SoulSilver left it — needs the Rising Badge to use | Water | 80 |