Whiscash in Blaze Black & Volt White
#340 · Water / Ground · see locations below
WaterGround
Abilities
Forewarn, Simple, Hydration (hidden)
Base stats
Compared with the official games
- Stats Attack 78 → 98 (total 468 → 488)
- Abilities gains Forewarn, Simple and loses Oblivious, Anticipation
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black / White, so a difference here can belong to the series rather than to this hack.
In the Clean version
Everything above is the Regular version. In Clean, its abilities are Oblivious, Anticipation, Hydration; base stats are 110 / 78 / 73 / 76 / 71 / 60.
Where to find Whiscash
| Area | Method | Level | |
|---|---|---|---|
| Wellspring Cave — B1F | Surf | — | |
| Wellspring Cave — B1F | Surf Ripple | — | |
| Wellspring Cave — B1F | Super Rod | — | |
| Icirrus City, Route 8 | Surf Ripple | — | |
| Icirrus City, Route 8 | Super Rod Ripple | — | |
| Moor of Icirrus | Surf Ripple | — | |
| Moor of Icirrus | Super Rod Ripple | — | |
| Victory Road — Inside — Rooms with Water | Super Rod | — | |
| Victory Road — Inside — Rooms with Water | Super Rod Ripple | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Mud Sport Halves all Electric-type damage. | Ground | Stat | — | — | 15 |
| 1 | Mud-Slap Has a chance to lower the target’s accuracy by one stage. | Ground | Spec | 20 | 100 | 10 |
| 1 | Spark** New to this hack Has a chance to paralyze the target. | Electric | Phys | 65 | 100 | 20 |
| 1 | Tickle Lowers the target’s Attack and Defense by one stage. | Normal | Stat | — | 100 | 20 |
| 1 | Water Sport Halves all Fire-type damage. | Water | Stat | — | — | 15 |
| 1 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 6 | Mud Sport Halves all Electric-type damage. | Ground | Stat | — | — | 15 |
| 6 | Water Sport Halves all Fire-type damage. | Water | Stat | — | — | 15 |
| 10 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 14 | Mud Bomb Has a chance to lower the target’s accuracy by one stage. | Ground | Spec | 65 | 85 | 10 |
| 18 | Amnesia Raises the user’s Special Defense by two stages. | Psychic | Stat | — | — | 20 |
| 22 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 26 | Magnitude Power varies randomly from 10 to 150. | Ground | Phys | — | 100 | 30 |
| 33 | Rest User sleeps for two turns, completely healing itself. | Psychic | Stat | — | — | 5 |
| 33 | Snore Has a chance to make the target flinch. Only works if the user is sleeping. | Normal | Spec | 40 | 100 | 15 |
| 39 | Aqua Tail Inflicts regular damage with no additional effect. | Water | Phys | 90 | 90 | 10 |
| 45 | Earthquake Inflicts regular damage and can hit Dig users. | Ground | Phys | 100 | 100 | 10 |
| 51 | Future Sight Hits the target two turns later. | Psychic | Spec | 100 | 100 | 10 |
| 57 | Fissure Causes a one-hit KO. | Ground | Phys | — | 30 | 5 |
| 63 | Dragon Dance** New to this hack Raises the user’s Attack and Speed by one stage. | Dragon | Stat | — | — | 20 |
| 69 | Hydro Pump** New to this hack Inflicts regular damage with no additional effect. | Water | Spec | 120 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (30)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM07 | Hail Same place as Black and White | Ice | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM13 | Ice Beam Icirrus City — given to you | Ice | 95 |
| TM14 | Blizzard Same place as Black and White | Ice | 120 |
| TM15 | Hyper Beam Same place as Black and White | Normal | 150 |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM18 | Rain Dance Same place as Black and White | Water | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM26 | Earthquake Route 10 — in an item ball | Ground | 100 |
| TM27 | Return Same place as Black and White | Normal | — |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM37 | Sandstorm Same place as Black and White | Rock | — |
| TM39 | Rock Tomb Same place as Black and White | Rock | 50 |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM45 | Attract Same place as Black and White | Normal | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM55 | Scald Same place as Black and White | Water | 80 |
| TM68 | Giga Impact Same place as Black and White | Normal | 150 |
| TM71 | Stone Edge Tubeline Bridge — given to you | Rock | 100 |
| TM78 | Bulldoze Same place as Black and White | Ground | 80 |
| TM80 | Rock Slide Same place as Black and White | Rock | 80 |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM90 | Substitute Same place as Black and White | Normal | — |
| TM94 | Rock Smash Same place as Black and White | Fighting | 40 |
| HM03 | Surf Twist Mountain — same as Black and White | Water | 95 |
| HM04 | Strength Nimbasa City — same as Black and White | Rock | 85 |
| HM05 | Waterfall Route 18 — same as Black and White | Water | 85 |
| HM06 | Dive Undella Town — same as Black and White | Water | 100 |