#307 · Pokémon Exceeded · unchanged from the official games
Meditite
FightingPsychicPure Power, Spell Fist (hidden)
In Exceeded: It is not in any of this guide's encounter tables. Its type (Fighting / Psychic) and base stats (total 280) are the same as in the official games. 8 of its 19 level-up moves are new compared with Pokémon Emerald, including Endure and Feint.
Level-up moves 19
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bide Endures attack for 2 turns to retaliate double. | Normal | Phys | 1 | 100 | 10 |
| 4 | Meditate Meditates to raise Attack, Sp. Attack and Sp. Defense. | Psychic | Stat | — | — | 10 |
| 7 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 10 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 12 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | — | — | 10 |
| 17 | Hidden Power The effectiveness varies with the user. | Normal | Spec | 60 | 100 | 15 |
| 19 | Feint An attack that hits foes using moves like Protect. | Normal | Phys | 30 | 100 | 10 |
| 20 | Swagger Confuses the foe, but also sharply raises Attack. | Normal | Stat | — | 90 | 15 |
| 21 | Mind Reader Ensure the next move's hit and doubles the damage. | Normal | Stat | — | 100 | 5 |
| 24 | Calm Mind Raises Sp. Atk and Sp. Def by focusing the mind. | Psychic | Stat | — | — | 20 |
| 24 | Force Palm A shock wave attack that may paralyze the foe. | Fighting | Phys | 60 | 100 | 10 |
| 30 | High Jump Kick A jumping knee kick. If it misses, the user is hurt. | Fighting | Phys | 130 | 90 | 10 |
| 34 | Psych Up Copies the foe's effect(s) and gives to the user. | Normal | Stat | — | — | 10 |
| 35 | Acupressure The user sharply raises one of its stats. | Normal | Stat | — | — | 30 |
| 39 | Power Trick The user swaps its Attack and Defense stats. | Psychic | Stat | — | — | 10 |
| 42 | Reversal Inflicts more damage when the user's HP is down. | Fighting | Phys | 1 | 100 | 15 |
| 44 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
| 45 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
| 50 | Ki Explosion It does special damage that is boosted by target's Def. | Psychic | Phys | 50 | 95 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 27
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not handed out, sold or hidden anywhere in this game's own map data | Fighting | 150 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM08 | Bulk Up Dewford Town Gym | Fighting | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Mauville City — Game Corner | Psychic | 90 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM52 | Work Up Littleroot Town — Professor Birch House 2F | Normal | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM05 | Flash Granite Cave — 1F | Normal | — |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Meditite
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 2 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 1 innate always on
- Innates (always active): Telepathy
- What the innates do: Telepathy — Can't be damaged by an ally.
- Abilities you pick one of: Pure Power · Spell Fist — Punch uses Special Attack.
- Hidden ability: Spell Fist
- How its abilities arrive: Inner Focus, Telepathy from the start; Pure Power at Lv 10; Clear Minded at Lv 24; Spell Fist at Lv 30
- Evolves into Medicham at level 37
- Tutor moves: Body Slam, Counter, Double Lariat, Double-Edge, Dream Eater, DynamicPunch, Endure, Fire Punch, Ice Punch, Mega Kick, Mega Punch, Metronome, Mimic, Mud-Slap, Psych Up, Rock Slide, Seismic Toss, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, ThunderPunch
- Egg moves: Baton Pass, Bullet Punch, Drain Punch, DynamicPunch, Fake Out, Fire Punch, Foresight, Guard Swap, Ice Punch, Power Swap, Power-Up Punch, Psycho Cut, Quick Guard, Secret Power, ThunderPunch
- Egg groups: Human Like
- Catch rate 180