ROM Hack Guides
Meditite

Meditite in Pokémon Infinite Fusion

#307 · Fighting / Psychic · see locations below

FightingPsychic

Abilities

Pure Power, Telepathy (hidden)

Base stats

HP30
Attack40
Defense55
Sp. Attack40
Sp. Defense55
Speed60
Total280

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Other changes in this hack

  • Egg moves: Baton Pass, Bullet Punch, Drain Punch, Dynamic Punch, Fake Out, Fire Punch, Foresight, Guard Swap, Ice Punch, Power Swap, Psycho Cut, Quick Guard, Secret Power, Thunder Punch
  • Evolves into: Medicham (Level 37)

Where to find Meditite

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Bide
The user endures attacks for two turns, then strikes back to cause double the damage taken.
NormalPhys110
4Meditate
The user meditates to awaken the power deep within its body and raise its Attack stat.
PsychicStat40
7Confusion
The target is hit by a weak telekinetic force. It may also leave the target confused.
PsychicSpec5010025
9Detect
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
FightingStat5
12Endure
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NormalStat10
15Feint
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
NormalPhys3010010
17Force Palm
The target is attacked with a shock wave. It may also leave the target with paralysis.
FightingPhys6010010
20Hidden Power
A unique attack that varies in type and intensity depending on the Pokémon using it.
NormalSpec6010015
23Calm Mind
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
PsychicStat20
25Mind Reader
The user senses the foe's movements with its mind to ensure its next attack does not miss the foe.
NormalStat5
28High Jump Kick
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
FightingPhys1309010
31Psych Up
The user hypnotizes itself into copying any stat change made by the target.
NormalStat10
33Acupressure
The user applies pressure to stress points, sharply boosting one of its stats.
NormalStat30
36Power Trick
The user employs its psychic power to switch its Attack with its Defense stat.
PsychicStat10
39Reversal
An all-out attack that becomes more powerful the less HP the user has.
FightingPhys110015
41Recover
Restoring its own cells, the user restores its own HP by half of its max HP.
NormalStat10
44Counter
A retaliation move that counters any physical attack, inflicting double the damage taken.
FightingPhys110020

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (38)

#Move · where to get itTypePow
TM03Psyshock
Saffron City Gym (given)
Psychic80
TM04Calm Mind
Cerulean Cave (area 2) (on the ground)
Psychic
TM06Toxic
Fuchsia City Gym (given)
Poison
TM08Bulk Up
Viridian City (on the ground)
Fighting
TM10Hidden Power
Route 24 (on the ground)
Normal60
TM11Sunny Day
Cerulean City (given)
Fire
TM16Light Screen
Brine Road (on the ground)
Psychic
TM17Protect
Route 34 (on the ground)
Normal
TM18Rain Dance
Route 25 (on the ground)
Water
TM19Telekinesis
Route 24 (on the ground)
Psychic
TM21Frustration
Pewter Hotel (given)
Normal1
TM27Return
Route 15 (on the ground) · Goldenrod City (on the ground)
Normal1
TM29Psychic
Saffron City (area 4) (given)
Psychic90
TM30Shadow Ball
Route 27 (on the ground)
Ghost80
TM31Brick Break
SS.Anne (on the ground)
Fighting75
TM32Double Team
Safari Zone Area 5 (on the ground)
Normal
TM33Reflect
Power Plant (area 2) (on the ground)
Psychic
TM39Rock Tomb
Pewter City Gym (given)
Rock60
TM42Facade
Not placed in the map data — bought, or given by an event this guide can't read
Normal70
TM44Rest
Route 13 (on the ground)
Psychic
TM45Attract
Not placed in the map data — bought, or given by an event this guide can't read
Normal
TM47Low Sweep
Rock Tunnel (on the ground)
Fighting65
TM48Round
Not placed in the map data — bought, or given by an event this guide can't read
Normal60
TM52Focus Blast
Victory Road (on the ground)
Fighting120
TM56Fling
Not placed in the map data — bought, or given by an event this guide can't read
Dark1
TM77Psych Up
Slowpoke Well (given)
Normal
TM80Rock Slide
Rock Tunnel (on the ground) · Boon Island (on the ground)
Rock75
TM83Work Up
Route 36 (on the ground)
Normal
TM84Poison Jab
Rock Tunnel (area 2) (on the ground)
Poison80
TM85Dream Eater
Berry Forest (area 2) (on the ground)
Psychic100
TM86Grass Knot
Kindle Road (on the ground)
Grass1
TM87Swagger
Nicknaming Club (given)
Normal
TM88Sleep Talk
Route 35 (on the ground)
Normal
TM90Substitute
Celadon City (given)
Normal
TM94Rock Smash
Route 3 (given) · Pinkan Island (on the ground)
Fighting40
TM112Focus Punch
Not placed in the map data — bought, or given by an event this guide can't read
Fighting150
TM115Power-Up Punch
Not placed in the map data — bought, or given by an event this guide can't read
Fighting40
HM04Strength
Route 12 (given) · Fuchsia City (area 2) (given) · Pinkan Forest (on the ground)
Normal80

Open in the interactive guide