Meditite in Pokémon Emerald Rogue
#307 · Fighting / Psychic · see locations below
FightingPsychic
Abilities
Pure Power, Telepathy (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Tutor moves: Aerial Ace, Baton Pass, Body Slam, Brick Break, Bulk Up, Bullet Punch, Calm Mind, Close Combat, Drain Punch, Dynamic Punch, Endure, Expanding Force, Facade, Fake Out, Fire Punch, Fling, Focus Blast, Focus Punch, Grass Knot, Guard Swap, Helping Hand, Hidden Power, Ice Punch, Imprison, Light Screen, Low Kick, Low Sweep, Metronome, Night Shade, Pain Split, Poison Jab, Power Swap, Protect, Psybeam, Psych Up, Psychic, Psychic Terrain, Psycho Cut, Psyshock, Quick Guard, Rain Dance, Reflect, Rest, Reversal, Rock Slide, Rock Tomb, Shadow Ball, Skill Swap, Sleep Talk, Stored Power, Substitute, Sunny Day, Swift, Take Down, Taunt, Tera Blast, Thief, ThunderPunch, Trailblaze, Trick, Trick Room, Zen Headbutt
- Competitive set (Gen 6 ZU): High Jump Kick / Zen Headbutt / Ice Punch / Bullet Punch, Pure Power, Choice Band, Jolly
- Competitive set (Gen 6 ZU): High Jump Kick / Zen Headbutt / Ice Punch / Trick, Pure Power, Choice Scarf, Jolly
- Competitive set (Gen 9 ZU): Close Combat / Bullet Punch / Zen Headbutt / Fake Out, Pure Power, Life Orb, Jolly
Where to find Meditite
| Area | Method | Level | |
|---|---|---|---|
| Mountain 0 — Hoenn | Fighting-theme rooms | — | |
| Mountain 1 — Hoenn | Psychic-theme rooms | — | |
| Waterfront 1 — Hoenn | Fighting-theme rooms | — | |
| Urban 0 — Hoenn | Psychic-theme rooms | — | |
| Mountain 0 — Kanto | Fighting-theme rooms | — | |
| Urban 1 — Kanto | Psychic-theme rooms | — | |
| Urban 0 — Johto | Psychic-theme rooms | — | |
| Mountain 0 — Johto | Fighting-theme rooms | — | |
| Route 217 — Sinnoh | Fighting-theme rooms | — | |
| Route 210 — Sinnoh | Psychic-theme rooms | — | |
| Route 214 — Sinnoh | Fighting-theme rooms | — | |
| Mt. Coronet — Sinnoh | Psychic-theme rooms | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Work Up The user is roused. Ups Attack and Sp. Atk. | Normal | Stat | — | — | 30 |
| 9 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 12 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | — | — | 10 |
| 15 | Feint An attack that hits foes using moves like Protect. | Normal | Phys | 30 | 100 | 10 |
| 17 | Force Palm A shock wave attack that may paralyze the foe. | Fighting | Phys | 60 | 100 | 10 |
| 20 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 23 | Calm Mind Raises Sp. Atk and Sp. Def by focusing the mind. | Psychic | Stat | — | — | 20 |
| 25 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 90 | 15 |
| 28 | High Jump Kick A jumping knee kick. If it misses, the user is hurt. | Fighting | Phys | 130 | 90 | 10 |
| 31 | Psych Up Copies the foe's effect(s) and gives to the user. | Normal | Stat | — | — | 10 |
| 33 | Acupressure The user sharply raises one of its stats. | Normal | Stat | — | — | 30 |
| 36 | Power Trick The user swaps its Attack and Defense stats. | Psychic | Stat | — | — | 10 |
| 39 | Reversal Inflicts more damage when the user's HP is down. | Fighting | Phys | 1 | 100 | 15 |
| 41 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
| 44 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|