Nosepass
#281 · Pokémon Too Many Types 1 · changed in this game

Nosepass

RockVibe

In Too Many Types 1: Where to get it: no wild tables are published for this game, and the sheet names Victory Road as the earliest place it turns up. Its base stats (total 375) are the same as in the official games. It is Rock / Vibe type here; the official games have it as Rock. 1 of its 1 level-up moves is new compared with Pokémon Emerald: Vibe Shift.

Level-up moves 1

LvMoveTypeCatPowAccPP
20Vibe Shift**
Push negative stat changes to target
——

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Nosepass

Not found in the wild — no wild tables are published for this game, and the sheet names Victory Road as the earliest place it turns up.

Other changes in this game

  • This game types it Rock / Vibe.
  • On this game's type chart it takes ×4 from Angy, Ancient, Emerald, Smash; ×2 from Fighting, Ground, Steel, Psychic, Ice, Dark, Monke, Guys, Liquid, Song, Gender, Left, Dance, Ugly, Prime, Ohio, Bean, OU, Ball; ×½ from Normal, Flying, Bug, Fire, Fairy, Friend, Vibe, Space, Sus, Silly, Sharp, Dream, Normal2, Boomer; ×¼ from Zoomer.
  • New TMs it can learn: Fossilize.
  • The level-up table holds only what this game adds — 1 move. Everything else it learns is Emerald's own list, which the sheet does not reprint.