Nosepass in Pokémon Emerald Rogue
#299 · Rock · see locations below
Rock
Abilities
Sturdy, Magnet Pull, Sand Force (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Tutor moves: Body Press, Body Slam, Bulldoze, Curse, Dazzling Gleam, Double-Edge, Earth Power, Earthquake, Endure, Facade, Fire Punch, Flash Cannon, Gravity, Head Smash, Heavy Slam, Helping Hand, Hidden Power, High Horsepower, Ice Punch, Iron Defense, Meteor Beam, Pain Split, Power Gem, Protect, Rest, Rock Blast, Rock Slide, Rock Tomb, Rollout, Sand Tomb, Sandstorm, Sleep Talk, Smack Down, Stealth Rock, Steel Beam, Stomping Tantrum, Stone Edge, Substitute, Sunny Day, Take Down, Taunt, Tera Blast, Thunder, ThunderPunch, Thunder Wave, Thunderbolt, Volt Switch, Wide Guard
- Competitive set (Gen 6 LC): Stealth Rock / Thunder Wave / Volt Switch / Power Gem, Sturdy, Berry Juice, Bold
- Competitive set (Gen 7 LC): Stealth Rock / Rock Blast / Thunder Wave / Volt Switch, Sturdy, Berry Juice, Relaxed
- Competitive set (Gen 9 LC): Body Press / Stealth Rock / Iron Defense / Volt Switch, Sturdy, Eviolite, Impish
Where to find Nosepass
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 4 | Harden Stiffens the body's muscles to raise Defense. | Normal | Stat | — | — | 30 |
| 7 | Block Blocks the foe's way to prevent escape. | Normal | Stat | — | — | 5 |
| 10 | Rock Throw Throws small rocks to strike the foe. | Rock | Phys | 50 | 90 | 15 |
| 13 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 90 | 20 |
| 16 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | — | — | 5 |
| 19 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 22 | Rock Slide Large boulders are hurled. May cause flinching. | Rock | Phys | 75 | 90 | 10 |
| 25 | Power Gem Attacks with rays of light that sparkle like diamonds. | Rock | Spec | 80 | 100 | 20 |
| 28 | Rock Blast Hurls boulders at the foe 2 to 5 times in a row. | Rock | Phys | 25 | 90 | 10 |
| 31 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 34 | Sandstorm Causes a sandstorm that rages for several turns. | Rock | Stat | — | — | 10 |
| 37 | Earth Power Makes the ground erupt with power. May lower Sp. Def. | Ground | Spec | 90 | 100 | 10 |
| 40 | Stone Edge Stabs the foe with stones. High critical-hit ratio. | Rock | Phys | 100 | 80 | 5 |
| 43 | Lock-On Locks on to the foe to ensure the next move hits. | Normal | Stat | — | — | 5 |
| 43 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|