Ho-Oh
#250 · HeartGold Generations · unchanged from the official games

Ho-Oh

FireFlyingPressure, Regenerator (hidden)

In HeartGold Generations: It is not in any of this guide's encounter tables. Its type (Fire / Flying), base stats (total 680) and abilities are the same as in the official games. 2 of its 18 level-up moves are new compared with Pokémon HeartGold & SoulSilver: Life Dew and Burn Up.

Level-up moves 20

LvMoveTypeCatPowAccPP
1Gust
A gust of wind is whipped up by wings and launched at the foe to inflict damage.
FlyingSpec4010035
1Whirlwind
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
NormalStat——20
1Weather Ball
An attack move that varies in power and type depending on the weather.
NormalSpec5010010
1Ancient Power
The user attacks with a prehistoric power. It may also raise all the user’s stats at once.
RockSpec601005
9Life Dew
---
WaterStat——10
9Gust
A gust of wind is whipped up by wings and launched at the foe to inflict damage.
FlyingSpec4010035
15Brave Bird
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
FlyingPhys12010015
29Extrasensory
The user attacks with an odd, unseeable power. It may also make the foe flinch.
PsychicSpec8010020
39Safeguard
The user creates a protective field that prevents status problems for five turns.
NormalStat——25
47Sunny Day
The user intensifies the sun for five turns, powering up Fire-type moves.
FireStat——5
48Sacred Fire
The foe is razed with a mystical fire of great intensity. It may also leave the target with a burn.
FirePhys100955
50Punishment
This attack’s power increases the more the foe has powered up with stat changes.
DarkPhys—1005
55Fire Blast
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
FireSpec110855
57Calm Mind
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
PsychicStat——20
57Recover
A self-healing move. The user restores its own HP by up to half of its max HP.
NormalStat——5
57Ancient Power
The user attacks with a prehistoric power. It may also raise all the user’s stats at once.
RockSpec601005
80Future Sight
Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
PsychicSpec12010010
85Natural Gift
The user draws power to attack by using its held Berry. The Berry determines its type and power.
NormalPhys—10015
94Sky Attack
A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.
FlyingPhys140905
99Burn Up
To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
FireSpec1301005

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 46

#Move · where to get itTypePow
TM04Calm Mind
Psychic—
TM06Toxic
Poison—
TM10Hidden Power
Normal60
TM11Sunny Day
Fire—
TM15Hyper Beam
Normal150
TM16Light Screen
Psychic—
TM17Protect
Normal—
TM18Rain Dance
Water—
TM19Giga Drain
Grass75
TM20Safeguard
Normal—
TM21Frustration
Normal—
TM22Solar Beam
Grass120
TM24Thunderbolt
Electric90
TM25Thunder
Electric110
TM26Earthquake
Ground100
TM27Return
Normal—
TM29Psychic
Psychic90
TM30Shadow Ball
Ghost80
TM32Double Team
Normal—
TM33Reflect
Psychic—
TM34Shock Wave
Electric60
TM35Flamethrower
Fire90
TM37Sandstorm
Rock—
TM38Fire Blast
Fire110
TM40Aerial Ace
Flying60
TM42Facade
Normal70
TM43Secret Power
Normal70
TM44Rest
Psychic—
TM47Steel Wing
Steel70
TM50Overheat
Fire130
TM51Roost
Flying—
TM57Charge Beam
Electric50
TM58Endure
Normal—
TM61Will-O-Wisp
Fire—
TM68Giga Impact
Normal150
TM70Flash
Normal—
TM77Psych Up
Normal—
TM82Sleep Talk
Normal—
TM83Natural Gift
Normal—
TM85Dream Eater
Psychic100
TM87Swagger
Normal—
TM88Pluck
Flying60
TM90Substitute
Normal—
HM02Fly
Flying90
HM04Strength
Normal80
HM06Rock Smash
Fighting40

Where to find Ho-Oh

Not found in the wild — evolve or trade for it.

Other changes in this game

  • The game prints its name as “Ho-oh” — the DS name field holds ten characters.
  • Tutor moves: Mud-Slap, Iron Head, Ominous Wind, Snore, Air Cutter, Ancient Power, Signal Beam, Zen Headbutt, Earth Power, Twister, Heat Wave, Swift, Tailwind, Sky Attack