Ho-Oh in Fire Red Omega
#250 · Fire / Flying · Navel Rock (stationary)
FireFlying
Abilities
Pressure
Base stats
Compared with the official games
- Abilities loses Regenerator
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Mewtwo, Lugia & Ho-oh now have a catch rate of 1.
Where to find Ho-Oh
| Area | Method | Level | |
|---|---|---|---|
| Navel Rock | Stationary | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Whirlwind Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Stat | — | 100 | 20 |
| 11 | Safeguard Protects the user’s field from major status ailments and confusion for five turns. | Normal | Stat | — | — | 25 |
| 22 | Gust Inflicts regular damage and can hit Pokémon in the air. | Flying | Phys | 40 | 100 | 35 |
| 33 | Recover Heals the user by half its max HP. | Normal | Stat | — | — | 20 |
| 44 | Fire Blast Has a chance to burn the target. | Fire | Spec | 120 | 85 | 5 |
| 55 | Sunny Day Changes the weather to sunny for five turns. | Fire | Stat | — | — | 5 |
| 66 | Swift Never misses. | Normal | Phys | 60 | — | 20 |
| 77 | Sacred Fire Has a chance to burn the target. Lets frozen Pokémon thaw themselves. | Fire | Spec | 100 | 95 | 5 |
| 88 | Ancient Power Has a chance to raise all of the user’s stats by one stage. | Rock | Phys | 60 | 100 | 5 |
| 99 | Future Sight Hits the target two turns later. | Psychic | Spec | 80 | 90 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (35)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Unchanged from FireRed | Psychic | — |
| TM05 | Roar Unchanged from FireRed | Normal | — |
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM11 | Sunny Day Unchanged from FireRed | Fire | — |
| TM15 | Hyper Beam Unchanged from FireRed | Normal | 150 |
| TM16 | Light Screen Unchanged from FireRed | Psychic | — |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM18 | Rain Dance Unchanged from FireRed | Water | — |
| TM19 | Giga Drain Unchanged from FireRed | Grass | 60 |
| TM20 | Safeguard Unchanged from FireRed | Normal | — |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM22 | Solar Beam Unchanged from FireRed | Grass | 120 |
| TM24 | Thunderbolt Unchanged from FireRed | Electric | 95 |
| TM25 | Thunder Unchanged from FireRed | Electric | 120 |
| TM26 | Earthquake Unchanged from FireRed | Ground | 100 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM29 | Psychic Unchanged from FireRed | Psychic | 90 |
| TM30 | Shadow Ball Unchanged from FireRed | Ghost | 80 |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM33 | Reflect Unchanged from FireRed | Psychic | — |
| TM34 | Shock Wave Unchanged from FireRed | Electric | 60 |
| TM35 | Flamethrower Unchanged from FireRed | Fire | 95 |
| TM37 | Sandstorm Unchanged from FireRed | Rock | — |
| TM38 | Fire Blast Unchanged from FireRed | Fire | 120 |
| TM40 | Aerial Ace Unchanged from FireRed | Flying | 60 |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM47 | Steel Wing Unchanged from FireRed | Steel | 70 |
| TM50 | Overheat Unchanged from FireRed | Fire | 140 |
| HM02 | Fly Unchanged from FireRed | Flying | 90 |
| HM04 | Strength Unchanged from FireRed | Normal | 80 |
| HM05 | Flash Unchanged from FireRed | Normal | — |
| HM06 | Rock Smash Unchanged from FireRed | Fighting | 20 |