Level-up moves 23
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 1 | Gust Strikes the foe with a gust of wind whipped up by wings. | Flying | Spec | 40 | 100 | 35 |
| 1 | Sacred Fire A mystical fire attack that may inflict a burn. | Fire | Phys | 100 | 95 | 5 |
| 1 | Weather Ball The move's type and power change with the weather. | Normal | Spec | 50 | 100 | 10 |
| 1 | Whirlwind Blows away the foe with wind and ends the battle. | Normal | Stat | — | — | 20 |
| 9 | Life Dew Scatters water to restore the HP of itself and allies. | Water | Stat | — | — | 10 |
| 12 | Gust Strikes the foe with a gust of wind whipped up by wings. | Flying | Spec | 40 | 100 | 35 |
| 15 | Brave Bird A low altitude charge that also hurts the user. | Flying | Phys | 120 | 100 | 15 |
| 33 | Safeguard A mystical force prevents all status problems. | Normal | Stat | — | — | 25 |
| 35 | Extrasensory Attacks with a peculiar power. May cause flinching. | Psychic | Spec | 80 | 100 | 20 |
| 44 | Sunny Day Boosts the power of Fire- type moves for 5 turns. | Fire | Stat | — | — | 5 |
| 47 | Fire Blast Incinerates everything it strikes. May cause a burn. | Fire | Spec | 120 | 85 | 5 |
| 49 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 10 |
| 53 | Swift Sprays star-shaped rays that never miss. | Normal | Spec | 60 | — | 20 |
| 56 | Punishment Does more damage if the foe has powered up. | Dark | Phys | 60 | 100 | 5 |
| 56 | Sacred Fire A mystical fire attack that may inflict a burn. | Fire | Phys | 100 | 95 | 5 |
| 63 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 68 | Calm Mind Raises Sp. Atk and Sp. Def by focusing the mind. | Psychic | Stat | — | — | 20 |
| 75 | Natural Gift The effectiveness varies with the held Berry. | Normal | Phys | 1 | 100 | 15 |
| 77 | Whirlwind Blows away the foe with wind and ends the battle. | Normal | Stat | — | — | 20 |
| 82 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 95 | Sky Attack Searches out weak spots, then strikes the next turn. | Flying | Phys | 140 | 90 | 5 |
| 99 | Burn Up Burns out the user fully removing the Fire type. | Fire | Spec | 130 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 47
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM05 | Roar Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM06 | Toxic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Poison | — |
| TM10 | Hidden Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM11 | Sunny Day Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fire | — |
| TM15 | Hyper Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 150 |
| TM16 | Light Screen Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM17 | Protect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM18 | Rain Dance Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Water | — |
| TM19 | Giga Drain Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 75 |
| TM20 | Safeguard Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM21 | Frustration Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM22 | Solar Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 120 |
| TM24 | Thunderbolt Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Electric | 90 |
| TM25 | Thunder Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Electric | 110 |
| TM26 | Earthquake Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ground | 100 |
| TM27 | Return Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM29 | Psychic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | 90 |
| TM30 | Shadow Ball Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ghost | 80 |
| TM32 | Double Team Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM33 | Reflect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM35 | Flamethrower Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fire | 90 |
| TM37 | Sandstorm Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Rock | — |
| TM38 | Fire Blast Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fire | 120 |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM44 | Rest Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM47 | Steel Wing Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Steel | 70 |
| TM50 | Overheat Lavaridge Town Gym | Fire | 130 |
| TM57 | Charge Beam Mauville City Gym | Electric | 50 |
| TM58 | Roost Fortree City Gym | Flying | — |
| TM61 | Will-o-Wisp Lavaridge Town Gym | Fire | — |
| TM68 | Giga Impact Petalburg City Gym | Normal | 150 |
| TM73 | Thunder Wave Mauville City Gym | Electric | — |
| TM76 | Fly Fortree City Gym | Flying | 110 |
| TM77 | Psych Up Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM78 | Bulldoze Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ground | 60 |
| TM85 | Dream Eater Mossdeep City Gym | Psychic | 100 |
| TM87 | Swagger Dewford Town Gym | Normal | — |
| TM88 | Sleep Talk Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM90 | Substitute Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM100 | Confide Petalburg City Gym | Normal | — |
| TM108 | Earth Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ground | 90 |
| TM114 | Brave Bird Fortree City Gym | Flying | 120 |
| TM120 | Mystical Fire Lavaridge Town Gym | Fire | 75 |
Where to find Ho-Oh
Not found in the wild — evolve or trade for it.