Level-up moves 10
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Whirlwind The foe is made to switch out with an ally. In the wild, the battle ends. | Normal | Phys | 40 | 100 | 20 |
| 11 | Safeguard It protects the user's party from all status problems for five turns. | Normal | Stat | 0 | 0 | 25 |
| 22 | Gust It's Gust or Bust! | Flying | Phys | 40 | 100 | 35 |
| 33 | Recover A self-healing move that restores HP by up to half of the user's maximum HP. | Normal | Stat | 0 | 0 | 20 |
| 44 | Fire Blast The foe is hit with an intense flame. It may leave the target with a burn. | Water | Spec | 120 | 85 | 5 |
| 55 | Sunny Day The sun blazes for five turns, powering up FIRE-type moves. | Fire | Stat | 0 | 0 | 5 |
| 66 | Swift It's like pretty fast (not extreme tho) | Normal | Phys | 60 | 95 | 20 |
| 77 | Sacred Fire A mystical and powerful fire attack that may inflict a burn. | Fire | Spec | 100 | 100 | 5 |
| 88 | Ancientpower An ancient power is used to attack. It may also raise all the user's stats. | Rock | Phys | 60 | 100 | 5 |
| 99 | Future Sight Two turns after this move is used, the foe is attacked psychically. | Psychic | Spec | 80 | 90 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 35
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Foursight Not listed in the game's own data | Bug | 4 |
| TM05 | Mega Kick Not listed in the game's own data | Normal | 120 |
| TM06 | Shoot Not listed in the game's own data | Steel | 120 |
| TM10 | Steamroller Not listed in the game's own data | Ground | 60 |
| TM11 | Water Gun Not listed in the game's own data | Water | 60 |
| TM15 | Barrage Not listed in the game's own data | Normal | 15 |
| TM16 | Pay Day Not listed in the game's own data | Normal | 40 |
| TM17 | Extremesloth Not listed in the game's own data | Normal | 100 |
| TM18 | Rain Dance Not listed in the game's own data | Water | — |
| TM19 | Wrap Not listed in the game's own data | Normal | 15 |
| TM20 | Rage Not listed in the game's own data | Normal | 20 |
| TM21 | Thunderjolt Not listed in the game's own data | Electric | 40 |
| TM22 | Solarbeam Not listed in the game's own data | Grass | 120 |
| TM24 | Thunderbolt Not listed in the game's own data | Electric | 95 |
| TM25 | Dig Not listed in the game's own data | Ground | 60 |
| TM26 | Wide Cut Not listed in the game's own data | ??? | 50 |
| TM27 | Vacuum Cut Not listed in the game's own data | ??? | 35 |
| TM29 | Aurora Beam Not listed in the game's own data | Ice | 195 |
| TM30 | Magical Leaf Not listed in the game's own data | Grass | 60 |
| TM32 | Brick Break Not listed in the game's own data | Fighting | 95 |
| TM33 | Wake Up Slap Not listed in the game's own data | Fighting | 60 |
| TM34 | Bide Not listed in the game's own data | Normal | — |
| TM35 | Hydro Pump Not listed in the game's own data | Fire | 120 |
| TM37 | Game Genie Not listed in the game's own data | Ghost | 75 |
| TM38 | Milk Drink Not listed in the game's own data | Normal | — |
| TM40 | Rip Roar Not listed in the game's own data | Ground | 150 |
| TM42 | Crabhammer Not listed in the game's own data | Water | 110 |
| TM43 | Focus Miss Not listed in the game's own data | Fighting | 120 |
| TM44 | Rest Not listed in the game's own data | Psychic | — |
| TM47 | Mud Spout Not listed in the game's own data | Ground | 150 |
| TM50 | Counter Not listed in the game's own data | Fighting | 1 |
| HM02 | Fly Not listed in the game's own data | Flying | 70 |
| HM04 | Strength Not listed in the game's own data | Normal | 80 |
| HM05 | Flash Not listed in the game's own data | Dark | 1 |
| HM06 | Rock Smash Not listed in the game's own data | Fighting | 20 |
Where to find Ho-Oh
Not found in the wild — evolve or trade for it.