ROM Hack Guides
Ho-Oh

Ho-Oh in Blaze Black 2 & Volt White 2

#250 · Fire / Flying · Ho-oh is encountered at Level 75. You can find it on the rooftop of Celestial Tower after talking to a Veteran in Giant Chasm after battling with the original Kyurem.

FireFlying

Abilities

Pressure, Regenerator, Regenerator (hidden)

Base stats

HP106
Attack130
Defense90
Sp. Attack110
Sp. Defense154
Speed90
Total680

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

In the Vanilla version

Everything above is the Complete version. In Vanilla, its abilities are Pressure, Pressure, Regenerator.

Where to find Ho-Oh

Not found in the wild — Ho-oh is encountered at Level 75. You can find it on the rooftop of Celestial Tower after talking to a Veteran in Giant Chasm after battling with the original Kyurem..

Level-up moves

LvMoveTypeCatPowAccPP
1Weather Ball
If there be weather, this move has doubled power and the weather’s type.
NormalSpec5010010
1Whirlwind
Immediately ends wild battles. Forces trainers to switch Pokémon.
NormalStat10020
9Gust
Inflicts regular damage and can hit Pokémon in the air.
FlyingSpec4010035
15Brave Bird
User receives 1/3 the damage inflicted in recoil.
FlyingPhys12010015
23Extrasensory
Has a chance to make the target flinch.
PsychicSpec8010030
29Sunny Day
Changes the weather to sunny for five turns.
FireStat5
37Fire Blast
Has a chance to burn the target.
FireSpec120855
43Sacred Fire
Has a chance to burn the target. Lets frozen Pokémon thaw themselves.
FirePhys100955
50Punishment
Power increases against targets with more raised stats, up to a maximum of 200.
DarkPhys1005
57Ancient Power
Has a chance to raise all of the user’s stats by one stage.
RockSpec601005
65Safeguard
Protects the user’s field from major status ailments and confusion for five turns.
NormalStat25
71Recover
Heals the user by half its max HP.
NormalStat5
79Future Sight
Hits the target two turns later.
PsychicSpec10010010
85Natural Gift
Power and type depend on the held berry.
NormalPhys10015
93Calm Mind
Raises the user’s Special Attack and Special Defense by one stage.
PsychicStat20
99Sky Attack
User charges for one turn before attacking. Has a chance to make the target flinch.
FlyingPhys140905

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (46)

#Move · where to get itTypePow
TM04Calm Mind
Same place as Black 2 / White 2
Psychic
TM05Roar
Same place as Black 2 / White 2
Normal
TM06Toxic
Same place as Black 2 / White 2
Poison
TM10Hidden Power
Relic Passage — in an item ball
Normal1
TM11Sunny Day
Same place as Black 2 / White 2
Fire
TM15Hyper Beam
Same place as Black 2 / White 2
Normal150
TM16Light Screen
Same place as Black 2 / White 2
Psychic
TM17Protect
Village Bridge — in an item ball
Normal
TM18Rain Dance
Same place as Black 2 / White 2
Water
TM20Safeguard
Route 15 — in an item ball
Normal
TM21Frustration
Same place as Black 2 / White 2
Normal
TM22Solar Beam
Lostlorn Forest — in an item ball
Grass120
TM24Thunderbolt
Chargestone Cave — in an item ball
Electric95
TM25Thunder
Same place as Black 2 / White 2
Electric120
TM26Earthquake
Driftveil City — given to you
Ground100
TM27Return
Same place as Black 2 / White 2
Normal
TM29Psychic
Same place as Black 2 / White 2
Psychic90
TM30Shadow Ball
Strange House — in an item ball
Ghost80
TM32Double Team
Route 2 — in an item ball
Normal
TM33Reflect
Same place as Black 2 / White 2
Psychic
TM35Flamethrower
Reversal Mountain — in an item ball
Fire95
TM37Sandstorm
Same place as Black 2 / White 2
Rock
TM38Fire Blast
Same place as Black 2 / White 2
Fire120
TM40Aerial Ace
Same place as Black 2 / White 2
Flying60
TM42Facade
Same place as Black 2 / White 2
Normal70
TM43Flame Charge
Route 5 — in an item ball
Fire50
TM44Rest
Same place as Black 2 / White 2
Psychic
TM48Round
Castelia City — given to you
Normal60
TM49Echoed Voice
Same place as Black 2 / White 2
Normal40
TM50Overheat
Route 23 — in an item ball
Fire140
TM57Charge Beam
Same place as Black 2 / White 2
Electric50
TM58Hurricane
Wherever Black 2 / White 2 put TM58 (it held Sky Drop there)
Flying120
TM59Incinerate
Virbank Complex — in an item ball
Fire50
TM61Will-O-Wisp
Same place as Black 2 / White 2
Fire
TM68Giga Impact
Same place as Black 2 / White 2
Normal150
TM70Flash
Same place as Black 2 / White 2
Normal
TM73Thunder Wave
Same place as Black 2 / White 2
Electric
TM77Psych Up
Twist Mountain — in an item ball
Normal
TM78Bulldoze
Desert Resort — in an item ball
Ground60
TM85Dream Eater
Same place as Black 2 / White 2
Psychic100
TM87Swagger
Route 9 — in an item ball
Normal
TM88Pluck
Castelia Gatehouse — given to you
Flying60
TM90Substitute
Giant Chasm — in an item ball
Normal
TM94Rock Smash
Same place as Black 2 / White 2
Fighting40
HM02Fly
Same place as Black 2 / White 2
Flying90
HM04Strength
Same place as Black 2 / White 2
Rock75

Open in the interactive guide