#359 · HeartGold Generations · unchanged from the official games
Absol
DarkPressure, Super Luck, Justified (hidden)
In HeartGold Generations: First found in Union Cave (Grass (1F, morning / day, Hoenn Sound), Lv 4-7), and in 15 more areas. Its type (Dark), base stats (total 465) and abilities are the same as in the official games. 2 of its 20 level-up moves are new compared with Pokémon HeartGold & SoulSilver: Knock Off and Focus Energy.
Level-up moves 24
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Quick Attack The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | Normal | Phys | 40 | 100 | 30 |
| 1 | Leer The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. | Normal | Stat | — | 100 | 30 |
| 1 | Perish Song Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | Normal | Stat | — | — | 5 |
| 1 | Future Sight Two turns after this move is used, the foe is attacked with a hunk of psychic energy. | Psychic | Spec | 120 | 100 | 10 |
| 1 | Scratch Hard, pointed, and sharp claws rake the foe to inflict damage. | Normal | Phys | 40 | 100 | 35 |
| 1 | Feint An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. | Normal | Phys | 30 | 100 | 10 |
| 4 | Leer The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. | Normal | Stat | — | 100 | 30 |
| 7 | Quick Attack The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | Normal | Phys | 40 | 100 | 30 |
| 10 | Knock Off The user slaps down the foe’s held item, preventing the item from being used during the battle. | Dark | Phys | 65 | 100 | 20 |
| 10 | Pursuit An attack move that inflicts double damage if used on a foe that is switching out of battle. | Dark | Phys | 40 | 100 | 20 |
| 11 | Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Normal | Stat | — | — | 15 |
| 16 | Taunt The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | Dark | Stat | — | 100 | 20 |
| 16 | Bite The foe is bitten with viciously sharp fangs. It may make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 23 | Detect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Fighting | Stat | — | — | 5 |
| 23 | Slash The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. | Normal | Phys | 70 | 100 | 20 |
| 29 | Night Slash The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 35 | Focus Energy The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | Normal | Stat | — | — | 30 |
| 35 | Swords Dance A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | Normal | Stat | — | — | 20 |
| 37 | Psycho Cut The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio. | Psychic | Phys | 70 | 100 | 20 |
| 41 | Me First The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power. | Normal | Stat | — | — | 20 |
| 42 | Sucker Punch This move enables the user to attack first. It fails if the foe is not readying an attack, however. | Dark | Phys | 70 | 100 | 5 |
| 49 | Razor Wind A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio. | Normal | Spec | 80 | 100 | 10 |
| 51 | Future Sight Two turns after this move is used, the foe is attacked with a hunk of psychic energy. | Psychic | Spec | 120 | 100 | 10 |
| 55 | Perish Song Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | Normal | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 56
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse | Water | 60 |
| TM04 | Calm Mind | Psychic | — |
| TM06 | Toxic | Poison | — |
| TM07 | Hail | Ice | — |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM23 | Iron Tail | Steel | 100 |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM27 | Return | Normal | — |
| TM30 | Shadow Ball | Ghost | 80 |
| TM32 | Double Team | Normal | — |
| TM34 | Shock Wave | Electric | 60 |
| TM35 | Flamethrower | Fire | 90 |
| TM37 | Sandstorm | Rock | — |
| TM38 | Fire Blast | Fire | 110 |
| TM39 | Rock Tomb | Rock | 60 |
| TM40 | Aerial Ace | Flying | 60 |
| TM41 | Torment | Dark | — |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 60 |
| TM49 | Snatch | Dark | — |
| TM54 | False Swipe | Normal | 40 |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Endure | Normal | — |
| TM61 | Will-O-Wisp | Fire | — |
| TM65 | Shadow Claw | Ghost | 70 |
| TM66 | Payback | Dark | 50 |
| TM68 | Giga Impact | Normal | 150 |
| TM70 | Flash | Normal | — |
| TM71 | Stone Edge | Rock | 100 |
| TM73 | Thunder Wave | Electric | — |
| TM75 | Swords Dance | Normal | — |
| TM77 | Psych Up | Normal | — |
| TM78 | Captivate | Normal | — |
| TM79 | Dark Pulse | Dark | 80 |
| TM80 | Rock Slide | Rock | 75 |
| TM81 | X-Scissor | Bug | 80 |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM85 | Dream Eater | Psychic | 100 |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| HM01 | Cut | Normal | 50 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
Where to find Absol
| Area | Method | Level | |
|---|---|---|---|
| Union Cave | Grass (1F, morning / day, Hoenn Sound) | 4-7 | |
| Union Cave | Grass (1F, night, Hoenn Sound) | 4-7 | |
| Union Cave | Grass (B1F, morning / day, Hoenn Sound) | 6-9 | |
| Union Cave | Grass (B1F, night, Hoenn Sound) | 6-9 | |
| Union Cave | Grass (B2F, Hoenn Sound) | 20-23 | |
| Slowpoke Well | Grass (1F, morning / day, Hoenn Sound) | 5-8 | |
| Slowpoke Well | Grass (1F, night, Hoenn Sound) | 5-8 | |
| Slowpoke Well | Grass (B2F, Hoenn Sound) | 19-23 | |
| Whirl Islands | Grass (1F, Hoenn Sound) | 22-24 | |
| Whirl Islands | Grass (B3F, above Lugia's room, Hoenn Sound) | 23-25 | |
| Mt. Mortar | Grass (B1F, Hoenn Sound) | 15-17 | |
| Mt. Mortar | Grass (Central room, Hoenn Sound) | 13-15 | |
| Mt. Mortar | Grass (Room above waterfall, Hoenn Sound) | 28-32 | |
| Mt. Mortar | Grass (Waterfall room, morning / day, Hoenn Sound) | 13-16 | |
| Mt. Mortar | Grass (Waterfall room, night, Hoenn Sound) | 13-15 | |
| Ice Path | Grass (1F, Hoenn Sound) | 21-23 | |
| Ice Path | Grass (B1F, day, Hoenn Sound) | 21-23 | |
| Ice Path | Grass (B1F, morning / night, Hoenn Sound) | 21-23 | |
| Ice Path | Grass (B2F, day, Hoenn Sound) | 22-24 | |
| Ice Path | Grass (B2F, morning / night, Hoenn Sound) | 22-24 | |
| Dark Cave | Grass (Route 31 entrance, morning / day, Hoenn Sound) | 2-4 | |
| Dark Cave | Grass (Route 31 entrance, night, Hoenn Sound) | 2-3 | |
| Dark Cave | Grass (Route 45 entrance, Hoenn Sound) | 20-25 | |
| Mt. Moon | Grass (Hoenn Sound) | 6-12 | |
| Seafoam Islands | Grass (1F, Hoenn Sound) | 26-32 | |
| Seafoam Islands | Grass (B1F, Hoenn Sound) | 26-34 | |
| Seafoam Islands | Grass (B2F, Hoenn Sound) | 27-35 | |
| Seafoam Islands | Grass (B3F, Hoenn Sound) | 31-36 | |
| Seafoam Islands | Grass (B4F, Hoenn Sound) | 34-40 | |
| Mt. Silver | Grass (1F, Hoenn Sound) | 15-45 | |
| Mt. Silver | Grass (3F, morning / day, Hoenn Sound) | 15-50 | |
| Mt. Silver | Grass (3F, night, Hoenn Sound) | 15-50 | |
| Mt. Silver | Grass (4F, morning / day, Hoenn Sound) | 15-50 | |
| Mt. Silver | Grass (4F, night, Hoenn Sound) | 15-50 | |
| Mt. Silver | Grass (Expert Belt room, morning / day, Hoenn Sound) | 15-48 | |
| Mt. Silver | Grass (Expert Belt room, night, Hoenn Sound) | 15-48 | |
| Mt. Silver | Grass (Moltres room, morning / day, Hoenn Sound) | 15-48 | |
| Mt. Silver | Grass (Moltres room, night, Hoenn Sound) | 15-48 | |
| Mt. Silver | Grass (Mountainside, Hoenn Sound) | 15-51 | |
| Mt. Silver | Grass (Top, snowy area, morning / day, Hoenn Sound) | 15-48 | |
| Mt. Silver | Grass (Top, snowy area, night, Hoenn Sound) | 15-48 | |
| Cliff Cave | Grass (morning / day, Hoenn Sound) | 18-23 | |
| Cliff Cave | Grass (night, Hoenn Sound) | 18-23 | |
| Route 48 | Grass (night) | 20-25 | |
| Rock Tunnel | Grass (1F, Hoenn Sound) | 8-14 | |
| Rock Tunnel | Grass (B1F, Hoenn Sound) | 10-16 | |
| Victory Road | Grass (Hoenn Sound) | 32-36 | |
| Tohjo Falls | Grass (Hoenn Sound) | 20-23 | |
| Diglett's Cave | Grass (Hoenn Sound) | 13-29 | |
| Cerulean Cave | Grass (1F, morning / day, Hoenn Sound) | 37-40 | |
| Cerulean Cave | Grass (1F, night, Hoenn Sound) | 37-40 | |
| Cerulean Cave | Grass (B1F, morning / day, Hoenn Sound) | 39-42 | |
| Cerulean Cave | Grass (B1F, night, Hoenn Sound) | 39-42 | |
| Cerulean Cave | Grass (B2F, Hoenn Sound) | 45-49 |
Other changes in this game
- Egg moves: Baton Pass, Feint Attack, Double-Edge, Magic Coat, Curse, Substitute, Mean Look, Zen Headbutt, Punishment, Sucker Punch, Assurance, Me First, Megahorn
- Tutor moves: Mud-Slap, Fury Cutter, Icy Wind, Superpower, Snore, Spite, Zen Headbutt, Bounce, Knock Off, Sucker Punch, Swift, Magic Coat, Role Play, Headbutt