#359 · Pokémon Parallel Emerald · changed in this game
Absol
DarkPressure, Super Luck, Justified (hidden)
In Parallel Emerald: First found in Jagged Pass (Grass), and in 1 more area. Its type (Dark) and abilities are the same as in the official games. Base stats total 485, up from 465; only Speed changed (75 → 95). 8 of its 18 level-up moves are new compared with Pokémon Emerald, including Feint and Pursuit.
Level-up moves 18
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Feint Hits through Protect and Detect. | Normal | Phys | 30 | 100 | 10 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Scratch Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 7 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 10 | Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Phys | 40 | 100 | 20 |
| 13 | Taunt For the next few turns, the target can only use damaging moves. | Dark | Stat | — | 100 | 20 |
| 16 | Bite Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 19 | Double Team Raises the user’s evasion by one stage. | Normal | Stat | — | — | 15 |
| 22 | Slash Has an increased chance for a critical hit. | Normal | Phys | 70 | 100 | 20 |
| 25 | Swords Dance Raises the user’s Attack by two stages. | Normal | Stat | — | — | 20 |
| 29 | Night Slash Has an increased chance for a critical hit. | Dark | Phys | 70 | 100 | 15 |
| 33 | Detect Prevents any moves from hitting the user this turn. | Fighting | Stat | — | — | 5 |
| 37 | Psycho Cut Has an increased chance for a critical hit. | Psychic | Phys | 70 | 100 | 20 |
| 41 | Me First Uses the target’s move against it before it attacks, with power increased by half. | Normal | Stat | — | — | 20 |
| 45 | Sucker Punch Only works if the target is about to use a damaging move. | Dark | Phys | 70 | 100 | 5 |
| 49 | Flaring Rush | Fire | 85 | 100 | — | |
| 53 | Razor Wind Requires a turn to charge before attacking. | Normal | Spec | 80 | 100 | 10 |
| 57 | Perish Song User and target both faint after three turns. | Normal | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 54
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Close Combat Victory Road | Fighting | 120 |
| TM03 | Water Pulse Slateport City | Water | 60 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Route 127 | Poison | — |
| TM07 | Hail Lilycove City | Ice | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Lilycove City | Fire | — |
| TM12 | Taunt Sootopolis City Gym | Dark | — |
| TM13 | Ice Beam Froster Cave B1F | Ice | 90 |
| TM14 | Blizzard Lilycove City | Ice | 110 |
| TM15 | Hyper Beam Victory Road | Normal | 150 |
| TM17 | Protect Petalburg City Gym | Normal | — |
| TM18 | Rain Dance Lilycove City | Water | — |
| TM20 | Flaring Rush Magma Hideout | Fire | 85 |
| TM21 | Frustration Slateport City | Normal | — |
| TM23 | Iron Tail Meteor Falls | Steel | 100 |
| TM24 | Thunderbolt Mauville City | Electric | 90 |
| TM25 | Thunder Lilycove City | Electric | 110 |
| TM27 | Return Slateport City | Normal | — |
| TM30 | Shadow Ball Mt. Pyre | Ghost | 80 |
| TM32 | Double Team Froster Cave | Normal | — |
| TM35 | Flamethrower Route 122 | Fire | 90 |
| TM37 | Sandstorm Route 111 | Rock | — |
| TM38 | Fire Blast Lilycove City | Fire | 110 |
| TM39 | Rock Tomb Slateport City | Rock | 60 |
| TM40 | Aerial Ace Slateport City | Flying | 60 |
| TM41 | Torment Slateport City | Dark | — |
| TM42 | Facade Route 115 | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Rustboro City | Psychic | — |
| TM45 | Attract Route 109 | Normal | — |
| TM46 | Thief Rustboro City Gym | Dark | 60 |
| TM48 | Zen Headbutt Safari Zone | Psychic | 80 |
| TM57 | Charge Beam Petalburg Woods | Electric | 50 |
| TM61 | Will-O-Wisp Route 130 | Fire | — |
| TM63 | Rock Slide Fallarbor Town | Rock | 75 |
| TM65 | Shadow Claw Fallarbor Town | Ghost | 70 |
| TM66 | Payback Slateport City | Dark | 50 |
| TM68 | Giga Impact Victory Road | Normal | 150 |
| TM71 | Stone Edge Shoal Cave | Rock | 100 |
| TM73 | Thunder Wave Fallarbor Town | Electric | — |
| TM75 | Swords Dance Route 114 | Normal | — |
| TM81 | X-Scissor Rusturf Tunnel | Bug | 90 |
| TM87 | Play Rough Mossdeep City | Fairy | 90 |
| TM90 | Substitute Pacifidlog Town | Normal | — |
| TM94 | Sucker Punch Mossdeep City | Dark | 70 |
| TM95 | Snarl Fallarbor Town | Dark | 55 |
| TM97 | Dark Pulse Route 115 North | Dark | 80 |
| TM98 | False Swipe Route 116 | Normal | 60 |
| TM100 | Curse Mossdeep City | Ghost | — |
| HM01 | Cut Rustboro City | Steel | 60 |
| HM04 | Strength Dewford Town | Normal | 80 |
| HM05 | Flash Granite Cave | Normal | — |
| HM06 | Rock Smash Mauville City | Fighting | 40 |
Where to find Absol
| Area | Method | Level | |
|---|---|---|---|
| Jagged Pass | Grass | ||
| Route 105 | Grass |
Other changes in this game
- Mega Evolves into Absol (Mega) holding a Absolite.
- How to get it: See Encounters Tab or Evolution Family/Line.