Absol in Fire Red Omega
#359 · Dark · Cerulean Cave (B1)
Dark
Abilities
Pressure, Super Luck
Base stats
Compared with the official games
- Abilities loses Justified
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Where to find Absol
| Area | Method | Level | |
|---|---|---|---|
| Cerulean Cave | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Scratch Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 5 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 9 | Taunt For the next few turns, the target can only use damaging moves. | Dark | Stat | — | 100 | 20 |
| 13 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 17 | Razor Wind Requires a turn to charge before attacking. | Normal | Phys | 80 | 100 | 10 |
| 21 | Bite Has a chance to make the target flinch. | Dark | Spec | 60 | 100 | 25 |
| 26 | Swords Dance Raises the user’s Attack by two stages. | Normal | Stat | — | — | 30 |
| 31 | Double Team Raises the user’s evasion by one stage. | Normal | Stat | — | — | 15 |
| 36 | Slash Has an increased chance for a critical hit. | Normal | Phys | 70 | 100 | 20 |
| 41 | Future Sight Hits the target two turns later. | Psychic | Spec | 80 | 90 | 15 |
| 46 | Perish Song User and target both faint after three turns. | Normal | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (35)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Unchanged from FireRed | Water | 60 |
| TM04 | Calm Mind Unchanged from FireRed | Psychic | — |
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM07 | Hail Unchanged from FireRed | Ice | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM11 | Sunny Day Unchanged from FireRed | Fire | — |
| TM12 | Taunt Unchanged from FireRed | Dark | — |
| TM13 | Ice Beam Unchanged from FireRed | Ice | 95 |
| TM14 | Blizzard Unchanged from FireRed | Ice | 120 |
| TM15 | Hyper Beam Unchanged from FireRed | Normal | 150 |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM18 | Rain Dance Unchanged from FireRed | Water | — |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM23 | Iron Tail Unchanged from FireRed | Steel | 100 |
| TM24 | Thunderbolt Unchanged from FireRed | Electric | 95 |
| TM25 | Thunder Unchanged from FireRed | Electric | 120 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM30 | Shadow Ball Unchanged from FireRed | Ghost | 80 |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM34 | Shock Wave Unchanged from FireRed | Electric | 60 |
| TM35 | Flamethrower Unchanged from FireRed | Fire | 95 |
| TM37 | Sandstorm Unchanged from FireRed | Rock | — |
| TM38 | Fire Blast Unchanged from FireRed | Fire | 120 |
| TM40 | Aerial Ace Unchanged from FireRed | Flying | 60 |
| TM41 | Torment Unchanged from FireRed | Dark | — |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| TM46 | Thief Unchanged from FireRed | Dark | 40 |
| TM49 | Snatch Unchanged from FireRed | Dark | — |
| HM01 | Cut Unchanged from FireRed | Normal | 50 |
| HM04 | Strength Unchanged from FireRed | Normal | 80 |
| HM05 | Flash Unchanged from FireRed | Normal | — |
| HM06 | Rock Smash Unchanged from FireRed | Fighting | 20 |