#359 · Pokémon GS Chronicles · unchanged from the official games
Absol
DarkPressure, Super Luck, Justified (hidden)
Level-up moves 22
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Perish Song User and target both faint after three turns. | Normal | Stat | — | — | 5 |
| 1 | Future Sight Hits the target two turns later. | Psychic | Spec | 120 | 100 | 10 |
| 1 | Scratch Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Feint An attack that hits a protected target. This also lifts the protection. | Normal | Phys | 30 | 100 | 10 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 4 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 7 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 10 | Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Phys | 40 | 100 | 20 |
| 13 | Taunt For the next few turns, the target can only use damaging moves. | Dark | Stat | — | 100 | 20 |
| 16 | Bite Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 19 | Double Team Raises the user’s evasion by one stage. | Normal | Stat | — | — | 15 |
| 22 | Slash Has an increased chance for a critical hit. | Normal | Phys | 70 | 100 | 20 |
| 25 | Swords Dance Raises the user’s Attack by two stages. | Normal | Stat | — | — | 20 |
| 29 | Night Slash The user slashes the foe when opportune. It has a high critical-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 33 | Detect Prevents any moves from hitting the user this turn. | Fighting | Stat | — | — | 5 |
| 37 | Psycho Cut The user tears the foe with psychic blades. It has a high crit ratio. | Psychic | Phys | 70 | 100 | 20 |
| 41 | Me First The user tries to cut ahead of the target to steal and use its intended move with more power. | Normal | Stat | — | — | 20 |
| 45 | Sucker Punch This move allows the user to strike first, if the foe is readying an attack. | Dark | Phys | 70 | 100 | 5 |
| 49 | Razor Wind Requires a turn to charge before attacking. | Flying | Spec | 85 | 100 | 10 |
| 53 | Future Sight Hits the target two turns later. | Psychic | Spec | 120 | 100 | 10 |
| 57 | Perish Song User and target both faint after three turns. | Normal | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Absol
Other changes in this game
- Hidden ability as listed in the documentation sheet, which marks its hidden-ability column "should match Gen VII, not tested".