Absol in Blaze Black 2 & Volt White 2
#359 · Dark · see locations below
Dark
Abilities
Justified, Super Luck, Justified (hidden)
Base stats
Compared with the official games
- Abilities loses Pressure
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Pressure, Super Luck, Justified.
Where to find Absol
| Area | Method | Level | |
|---|---|---|---|
| Route 14 | Grass | 38-40 | |
| Route 14 | Doubles Grass | 40-44 | |
| Route 14 | Doubles Grass | 40-44 | 5% rare |
| Route 23 | Hidden Grotto (uncommon) | 55-60 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Feint Hits through Protect and Detect. | Normal | Phys | 30 | 100 | 10 |
| 1 | Scratch Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 4 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 9 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 12 | Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Phys | 40 | 100 | 20 |
| 17 | Taunt For the next few turns, the target can only use damaging moves. | Dark | Stat | — | 100 | 20 |
| 20 | Bite Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 25 | Double Team Raises the user’s evasion by one stage. | Normal | Stat | — | — | 15 |
| 28 | Slash Has an increased chance for a critical hit. | Normal | Phys | 70 | 100 | 20 |
| 33 | Swords Dance Raises the user’s Attack by two stages. | Normal | Stat | — | — | 30 |
| 36 | Future Sight Hits the target two turns later. | Psychic | Spec | 100 | 100 | 10 |
| 41 | Night Slash Has an increased chance for a critical hit. | Dark | Phys | 70 | 100 | 15 |
| 44 | Detect Prevents any moves from hitting the user this turn. | Fighting | Stat | — | — | 5 |
| 49 | Psycho Cut Has an increased chance for a critical hit. | Psychic | Phys | 70 | 100 | 20 |
| 52 | Sucker Punch Only works if the target is about to use a damaging move. | Dark | Phys | 80 | 100 | 5 |
| 57 | Razor Wind Requires a turn to charge before attacking. | Normal | Spec | 80 | 100 | 10 |
| 60 | Me First Uses the target’s move against it before it attacks, with power increased by half. | Normal | Stat | — | — | 20 |
| 65 | Perish Song User and target both faint after three turns. | Normal | Stat | — | — | 5 |
| 68 | Megahorn** New to this hack Inflicts regular damage with no additional effect. | Bug | Phys | 120 | 85 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (53)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Hone Claws Route 23 — given to you | Dark | — |
| TM04 | Calm Mind Same place as Black 2 / White 2 | Psychic | — |
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM07 | Hail Same place as Black 2 / White 2 | Ice | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black 2 / White 2 | Fire | — |
| TM12 | Taunt Same place as Black 2 / White 2 | Dark | — |
| TM13 | Ice Beam Same place as Black 2 / White 2 | Ice | 95 |
| TM14 | Blizzard Same place as Black 2 / White 2 | Ice | 120 |
| TM15 | Hyper Beam Same place as Black 2 / White 2 | Normal | 150 |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM24 | Thunderbolt Chargestone Cave — in an item ball | Electric | 95 |
| TM25 | Thunder Same place as Black 2 / White 2 | Electric | 120 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM30 | Shadow Ball Strange House — in an item ball | Ghost | 80 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM35 | Flamethrower Reversal Mountain — in an item ball | Fire | 95 |
| TM37 | Sandstorm Same place as Black 2 / White 2 | Rock | — |
| TM38 | Fire Blast Same place as Black 2 / White 2 | Fire | 120 |
| TM39 | Rock Tomb Same place as Black 2 / White 2 | Rock | 50 |
| TM40 | Aerial Ace Same place as Black 2 / White 2 | Flying | 60 |
| TM41 | Torment Same place as Black 2 / White 2 | Dark | — |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM46 | Thief Same place as Black 2 / White 2 | Dark | 40 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM49 | Echoed Voice Same place as Black 2 / White 2 | Normal | 40 |
| TM54 | False Swipe Same place as Black 2 / White 2 | Normal | 40 |
| TM57 | Charge Beam Same place as Black 2 / White 2 | Electric | 50 |
| TM59 | Incinerate Virbank Complex — in an item ball | Fire | 50 |
| TM60 | Sucker Punch Plasma Frigate (Volt White 2 only) — in an item ball | Dark | 80 |
| TM61 | Will-O-Wisp Same place as Black 2 / White 2 | Fire | — |
| TM65 | Shadow Claw Same place as Black 2 / White 2 | Ghost | 90 |
| TM66 | Payback Same place as Black 2 / White 2 | Dark | 50 |
| TM67 | Retaliate Same place as Black 2 / White 2 | Normal | 70 |
| TM68 | Giga Impact Same place as Black 2 / White 2 | Normal | 150 |
| TM70 | Flash Same place as Black 2 / White 2 | Normal | — |
| TM71 | Stone Edge Victory Road — in an item ball | Rock | 100 |
| TM73 | Thunder Wave Same place as Black 2 / White 2 | Electric | — |
| TM75 | Swords Dance Route 11 — in an item ball | Normal | — |
| TM77 | Psych Up Twist Mountain — in an item ball | Normal | — |
| TM80 | Rock Slide Same place as Black 2 / White 2 | Rock | 75 |
| TM81 | X-Scissor Castelia City — given to you | Bug | 80 |
| TM85 | Dream Eater Same place as Black 2 / White 2 | Psychic | 100 |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM94 | Rock Smash Same place as Black 2 / White 2 | Fighting | 40 |
| TM95 | Snarl Same place as Black 2 / White 2 | Dark | 55 |
| HM01 | Cut Same place as Black 2 / White 2 | Grass | 60 |
| HM04 | Strength Same place as Black 2 / White 2 | Rock | 75 |